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5 changed files with 25 additions and 208 deletions

1
.gitignore vendored
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.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch
.vscode/*

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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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#include <ESP8266WiFi.h>
#include <WiFiClient.h>
#include <ESP8266WebServer.h>
@ -9,144 +10,56 @@
#define APPSK "thereisnospoon"
#endif
#define BUTTON D2
/* Set these to your desired credentials. */
const char *APssid = APSSID;
const char *APpassword = APPSK;
const char *ssid = "QueirozX";
const char *password = "queirozlindo";
bool is_discovering_tuya_ip = true;
const char *ssid = "yourssid";
const char *password = "yourspassword";
ESP8266WebServer web_server(80);
WiFiClient wifiClient;
String HOST_ADDRESS = "192.168.0.47";
String make_toggle_request()
{
HTTPClient http;
String ADCData, station, getData, request;
void make_request(){
HTTPClient http; //Declare object of class HTTPClient
request = "http://" + HOST_ADDRESS + "/cm?cmnd=Power24%20Toggle";
Serial.println("Sent request to:" + request);
http.begin(wifiClient, request);
String ADCData, station, getData, link;
auto httpCode = http.GET();
String response = http.getString();
http.end();
link = "http://hostname/?m=1&o=1";
Serial.println("Sent request to:" + link);
http.begin(wifiClient, link); //Specify request destination
return response;
int httpCode = http.GET(); //Send the request
String payload = http.getString(); //Get the response payload
http.end(); //Close connection
}
void handleRoot()
{
String response = make_toggle_request();
web_server.send(200, "text/html", response);
void handleRoot() {
make_request();
web_server.send(200, "text/html", "<h1>Soy yo</h1>");
}
void handleSetHost()
{
String host = web_server.arg("host");
Serial.println("Setting host to: " + host);
HOST_ADDRESS = host;
}
void try_to_connect_to_wifi_network_if_not_connected()
{
WiFi.begin(ssid, password);
while(WiFi.status() != WL_CONNECTED)
{
Serial.print(".");
delay(500);
}
Serial.println("");
}
String return_first_client_ip()
{
unsigned char softap_stations_cnt;
struct station_info *stat_info;
uint32 uintaddress;
softap_stations_cnt = wifi_softap_get_station_num();
stat_info = wifi_softap_get_station_info();
String string_ip;
if (stat_info != NULL) {
auto IPaddress = &stat_info->ip;
uintaddress = IPaddress->addr;
IPAddress myIp(uintaddress);
string_ip = myIp.toString();
}
else
{
return String("👎");
}
return string_ip;
}
void setup()
{
pinMode(BUTTON, INPUT_PULLUP);
void setup() {
delay(1000);
Serial.begin(9600);
Serial.println("Init");
Serial.println();
Serial.print("Configuring access point...");
/* You can remove the password parameter if you want the AP to be open. */
WiFi.mode(WIFI_AP_STA);
WiFi.softAP(APssid, APpassword);
Serial.print("Server AP ip: ");
WiFi.begin(ssid, password);
Serial.println(WiFi.localIP());
Serial.println(WiFi.softAPIP());
Serial.print("AP IP address: ");
Serial.println("AP IP address: ");
web_server.on("/", handleRoot);
web_server.on("/sethost", handleSetHost);
web_server.begin();
Serial.println("HTTP server started");
while (is_discovering_tuya_ip)
{
Serial.println('Collecting ip');
String client_ip = return_first_client_ip();
if (client_ip != String("👎"))
{
is_discovering_tuya_ip = false;
HOST_ADDRESS = client_ip;
Serial.println("New host address: " + HOST_ADDRESS);
}
}
Serial.println("Leaving setup");
try_to_connect_to_wifi_network_if_not_connected();
Serial.print("Server AP ip: ");
Serial.println(WiFi.localIP());
Serial.print("Server external ip: ");
Serial.println(WiFi.softAPIP());
}
void handle_button_click()
{
if(digitalRead(BUTTON) == LOW) {
make_toggle_request();
delay(500);
}
}
void loop()
{
handle_button_click();
void loop() {
web_server.handleClient();
}