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3502 lines
97 KiB
3502 lines
97 KiB
(function (global, factory) { |
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typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : |
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typeof define === 'function' && define.amd ? define(factory) : |
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(global.shuffle = factory()); |
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}(this, (function () { 'use strict'; |
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|
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// Polyfill for creating CustomEvents on IE9/10/11 |
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|
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// code pulled from: |
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// https://github.com/d4tocchini/customevent-polyfill |
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// https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent#Polyfill |
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try { |
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var ce = new window.CustomEvent('test'); |
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ce.preventDefault(); |
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if (ce.defaultPrevented !== true) { |
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// IE has problems with .preventDefault() on custom events |
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// http://stackoverflow.com/questions/23349191 |
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throw new Error('Could not prevent default'); |
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} |
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} catch(e) { |
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var CustomEvent$1 = function(event, params) { |
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var evt, origPrevent; |
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params = params || { |
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bubbles: false, |
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cancelable: false, |
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detail: undefined |
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}; |
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|
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evt = document.createEvent("CustomEvent"); |
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evt.initCustomEvent(event, params.bubbles, params.cancelable, params.detail); |
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origPrevent = evt.preventDefault; |
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evt.preventDefault = function () { |
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origPrevent.call(this); |
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try { |
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Object.defineProperty(this, 'defaultPrevented', { |
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get: function () { |
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return true; |
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} |
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}); |
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} catch(e) { |
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this.defaultPrevented = true; |
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} |
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}; |
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return evt; |
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}; |
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CustomEvent$1.prototype = window.Event.prototype; |
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window.CustomEvent = CustomEvent$1; // expose definition to window |
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} |
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|
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var proto = Element.prototype; |
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var vendor = proto.matches |
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|| proto.matchesSelector |
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|| proto.webkitMatchesSelector |
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|| proto.mozMatchesSelector |
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|| proto.msMatchesSelector |
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|| proto.oMatchesSelector; |
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|
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var index = match; |
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|
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/** |
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* Match `el` to `selector`. |
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* |
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* @param {Element} el |
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* @param {String} selector |
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* @return {Boolean} |
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* @api public |
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*/ |
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|
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function match(el, selector) { |
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if (vendor) return vendor.call(el, selector); |
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var nodes = el.parentNode.querySelectorAll(selector); |
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for (var i = 0; i < nodes.length; i++) { |
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if (nodes[i] == el) return true; |
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} |
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return false; |
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} |
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var commonjsGlobal = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {}; |
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|
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function createCommonjsModule(fn, module) { |
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return module = { exports: {} }, fn(module, module.exports), module.exports; |
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} |
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|
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var index$1 = createCommonjsModule(function (module) { |
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'use strict'; |
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|
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// there's 3 implementations written in increasing order of efficiency |
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|
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// 1 - no Set type is defined |
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function uniqNoSet(arr) { |
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var ret = []; |
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|
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for (var i = 0; i < arr.length; i++) { |
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if (ret.indexOf(arr[i]) === -1) { |
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ret.push(arr[i]); |
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} |
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} |
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|
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return ret; |
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} |
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|
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// 2 - a simple Set type is defined |
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function uniqSet(arr) { |
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var seen = new Set(); |
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return arr.filter(function (el) { |
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if (!seen.has(el)) { |
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seen.add(el); |
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return true; |
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} |
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|
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return false; |
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}); |
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} |
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|
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// 3 - a standard Set type is defined and it has a forEach method |
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function uniqSetWithForEach(arr) { |
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var ret = []; |
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|
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(new Set(arr)).forEach(function (el) { |
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ret.push(el); |
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}); |
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return ret; |
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} |
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|
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// V8 currently has a broken implementation |
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// https://github.com/joyent/node/issues/8449 |
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function doesForEachActuallyWork() { |
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var ret = false; |
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|
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(new Set([true])).forEach(function (el) { |
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ret = el; |
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}); |
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|
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return ret === true; |
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} |
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if ('Set' in commonjsGlobal) { |
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if (typeof Set.prototype.forEach === 'function' && doesForEachActuallyWork()) { |
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module.exports = uniqSetWithForEach; |
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} else { |
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module.exports = uniqSet; |
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} |
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} else { |
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module.exports = uniqNoSet; |
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} |
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}); |
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|
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var immutable = extend; |
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|
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var hasOwnProperty = Object.prototype.hasOwnProperty; |
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function extend() { |
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var target = {}; |
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|
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for (var i = 0; i < arguments.length; i++) { |
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var source = arguments[i]; |
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|
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for (var key in source) { |
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if (hasOwnProperty.call(source, key)) { |
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target[key] = source[key]; |
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} |
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} |
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} |
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return target |
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} |
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var index$2 = throttle; |
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/** |
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* Returns a new function that, when invoked, invokes `func` at most once per `wait` milliseconds. |
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* |
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* @param {Function} func Function to wrap. |
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* @param {Number} wait Number of milliseconds that must elapse between `func` invocations. |
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* @return {Function} A new function that wraps the `func` function passed in. |
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*/ |
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function throttle (func, wait) { |
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var ctx, args, rtn, timeoutID; // caching |
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var last = 0; |
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|
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return function throttled () { |
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ctx = this; |
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args = arguments; |
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var delta = new Date() - last; |
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if (!timeoutID) |
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if (delta >= wait) call(); |
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else timeoutID = setTimeout(call, wait - delta); |
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return rtn; |
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}; |
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|
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function call () { |
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timeoutID = 0; |
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last = +new Date(); |
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rtn = func.apply(ctx, args); |
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ctx = null; |
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args = null; |
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} |
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} |
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var index$3 = function parallel(fns, context, callback) { |
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if (!callback) { |
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if (typeof context === 'function') { |
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callback = context; |
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context = null; |
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} else { |
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callback = noop; |
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} |
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} |
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var pending = fns && fns.length; |
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if (!pending) return callback(null, []); |
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var finished = false; |
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var results = new Array(pending); |
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|
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fns.forEach(context ? function (fn, i) { |
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fn.call(context, maybeDone(i)); |
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} : function (fn, i) { |
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fn(maybeDone(i)); |
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}); |
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|
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function maybeDone(i) { |
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return function (err, result) { |
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if (finished) return; |
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|
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if (err) { |
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callback(err, results); |
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finished = true; |
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return |
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} |
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|
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results[i] = result; |
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|
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if (!--pending) callback(null, results); |
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} |
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} |
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}; |
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function noop() {} |
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|
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/** |
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* Always returns a numeric value, given a value. Logic from jQuery's `isNumeric`. |
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* @param {*} value Possibly numeric value. |
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* @return {number} `value` or zero if `value` isn't numeric. |
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*/ |
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function getNumber(value) { |
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return parseFloat(value) || 0; |
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} |
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|
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var classCallCheck = function (instance, Constructor) { |
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if (!(instance instanceof Constructor)) { |
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throw new TypeError("Cannot call a class as a function"); |
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} |
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}; |
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|
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var createClass = function () { |
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function defineProperties(target, props) { |
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for (var i = 0; i < props.length; i++) { |
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var descriptor = props[i]; |
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descriptor.enumerable = descriptor.enumerable || false; |
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descriptor.configurable = true; |
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if ("value" in descriptor) descriptor.writable = true; |
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Object.defineProperty(target, descriptor.key, descriptor); |
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} |
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} |
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|
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return function (Constructor, protoProps, staticProps) { |
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if (protoProps) defineProperties(Constructor.prototype, protoProps); |
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if (staticProps) defineProperties(Constructor, staticProps); |
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return Constructor; |
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}; |
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}(); |
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|
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var Point = function () { |
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|
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/** |
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* Represents a coordinate pair. |
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* @param {number} [x=0] X. |
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* @param {number} [y=0] Y. |
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*/ |
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function Point(x, y) { |
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classCallCheck(this, Point); |
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|
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this.x = getNumber(x); |
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this.y = getNumber(y); |
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} |
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|
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/** |
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* Whether two points are equal. |
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* @param {Point} a Point A. |
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* @param {Point} b Point B. |
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* @return {boolean} |
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*/ |
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createClass(Point, null, [{ |
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key: 'equals', |
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value: function equals(a, b) { |
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return a.x === b.x && a.y === b.y; |
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} |
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}]); |
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return Point; |
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}(); |
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|
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var Classes = { |
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BASE: 'shuffle', |
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SHUFFLE_ITEM: 'shuffle-item', |
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VISIBLE: 'shuffle-item--visible', |
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HIDDEN: 'shuffle-item--hidden' |
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}; |
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var id$1 = 0; |
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|
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var ShuffleItem = function () { |
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function ShuffleItem(element) { |
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classCallCheck(this, ShuffleItem); |
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|
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id$1 += 1; |
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this.id = id$1; |
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this.element = element; |
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this.isVisible = true; |
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} |
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|
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createClass(ShuffleItem, [{ |
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key: 'show', |
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value: function show() { |
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this.isVisible = true; |
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this.element.classList.remove(Classes.HIDDEN); |
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this.element.classList.add(Classes.VISIBLE); |
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} |
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}, { |
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key: 'hide', |
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value: function hide() { |
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this.isVisible = false; |
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this.element.classList.remove(Classes.VISIBLE); |
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this.element.classList.add(Classes.HIDDEN); |
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} |
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}, { |
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key: 'init', |
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value: function init() { |
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this.addClasses([Classes.SHUFFLE_ITEM, Classes.VISIBLE]); |
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this.applyCss(ShuffleItem.Css.INITIAL); |
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this.scale = ShuffleItem.Scale.VISIBLE; |
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this.point = new Point(); |
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} |
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}, { |
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key: 'addClasses', |
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value: function addClasses(classes) { |
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var _this = this; |
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|
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classes.forEach(function (className) { |
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_this.element.classList.add(className); |
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}); |
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} |
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}, { |
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key: 'removeClasses', |
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value: function removeClasses(classes) { |
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var _this2 = this; |
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|
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classes.forEach(function (className) { |
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_this2.element.classList.remove(className); |
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}); |
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} |
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}, { |
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key: 'applyCss', |
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value: function applyCss(obj) { |
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var _this3 = this; |
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|
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Object.keys(obj).forEach(function (key) { |
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_this3.element.style[key] = obj[key]; |
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}); |
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} |
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}, { |
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key: 'dispose', |
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value: function dispose() { |
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this.removeClasses([Classes.HIDDEN, Classes.VISIBLE, Classes.SHUFFLE_ITEM]); |
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|
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this.element.removeAttribute('style'); |
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this.element = null; |
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} |
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}]); |
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return ShuffleItem; |
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}(); |
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ShuffleItem.Css = { |
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INITIAL: { |
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position: 'absolute', |
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top: 0, |
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left: 0, |
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visibility: 'visible', |
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'will-change': 'transform' |
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}, |
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VISIBLE: { |
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before: { |
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opacity: 1, |
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visibility: 'visible' |
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}, |
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after: {} |
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}, |
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HIDDEN: { |
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before: { |
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opacity: 0 |
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}, |
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after: { |
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visibility: 'hidden' |
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} |
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} |
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}; |
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ShuffleItem.Scale = { |
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VISIBLE: 1, |
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HIDDEN: 0.001 |
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}; |
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|
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var element = document.body || document.documentElement; |
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var e$1 = document.createElement('div'); |
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e$1.style.cssText = 'width:10px;padding:2px;box-sizing:border-box;'; |
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element.appendChild(e$1); |
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|
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var width = window.getComputedStyle(e$1, null).width; |
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var ret = width === '10px'; |
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|
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element.removeChild(e$1); |
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|
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/** |
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* Retrieve the computed style for an element, parsed as a float. |
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* @param {Element} element Element to get style for. |
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* @param {string} style Style property. |
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* @param {CSSStyleDeclaration} [styles] Optionally include clean styles to |
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* use instead of asking for them again. |
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* @return {number} The parsed computed value or zero if that fails because IE |
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* will return 'auto' when the element doesn't have margins instead of |
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* the computed style. |
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*/ |
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function getNumberStyle(element, style) { |
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var styles = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : window.getComputedStyle(element, null); |
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|
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var value = getNumber(styles[style]); |
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|
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// Support IE<=11 and W3C spec. |
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if (!ret && style === 'width') { |
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value += getNumber(styles.paddingLeft) + getNumber(styles.paddingRight) + getNumber(styles.borderLeftWidth) + getNumber(styles.borderRightWidth); |
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} else if (!ret && style === 'height') { |
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value += getNumber(styles.paddingTop) + getNumber(styles.paddingBottom) + getNumber(styles.borderTopWidth) + getNumber(styles.borderBottomWidth); |
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} |
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return value; |
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} |
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|
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/** |
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* Fisher-Yates shuffle. |
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* http://stackoverflow.com/a/962890/373422 |
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* https://bost.ocks.org/mike/shuffle/ |
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* @param {Array} array Array to shuffle. |
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* @return {Array} Randomly sorted array. |
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*/ |
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function randomize(array) { |
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var n = array.length; |
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|
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while (n) { |
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n -= 1; |
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var i = Math.floor(Math.random() * (n + 1)); |
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var temp = array[i]; |
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array[i] = array[n]; |
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array[n] = temp; |
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} |
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return array; |
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} |
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|
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var defaults$1 = { |
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// Use array.reverse() to reverse the results |
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reverse: false, |
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|
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// Sorting function |
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by: null, |
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|
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// If true, this will skip the sorting and return a randomized order in the array |
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randomize: false, |
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|
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// Determines which property of each item in the array is passed to the |
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// sorting method. |
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key: 'element' |
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}; |
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|
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// You can return `undefined` from the `by` function to revert to DOM order. |
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function sorter(arr, options) { |
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var opts = immutable(defaults$1, options); |
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var original = [].slice.call(arr); |
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var revert = false; |
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|
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if (!arr.length) { |
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return []; |
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} |
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|
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if (opts.randomize) { |
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return randomize(arr); |
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} |
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|
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// Sort the elements by the opts.by function. |
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// If we don't have opts.by, default to DOM order |
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if (typeof opts.by === 'function') { |
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arr.sort(function (a, b) { |
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// Exit early if we already know we want to revert |
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if (revert) { |
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return 0; |
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} |
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|
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var valA = opts.by(a[opts.key]); |
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var valB = opts.by(b[opts.key]); |
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|
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// If both values are undefined, use the DOM order |
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if (valA === undefined && valB === undefined) { |
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revert = true; |
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return 0; |
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} |
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|
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if (valA < valB || valA === 'sortFirst' || valB === 'sortLast') { |
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return -1; |
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} |
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|
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if (valA > valB || valA === 'sortLast' || valB === 'sortFirst') { |
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return 1; |
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} |
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|
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return 0; |
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}); |
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} |
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|
|
// Revert to the original array if necessary |
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if (revert) { |
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return original; |
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} |
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|
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if (opts.reverse) { |
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arr.reverse(); |
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} |
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|
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return arr; |
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} |
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|
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var transitions = {}; |
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var eventName = 'transitionend'; |
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var count = 0; |
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|
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function uniqueId() { |
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count += 1; |
|
return eventName + count; |
|
} |
|
|
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function cancelTransitionEnd(id) { |
|
if (transitions[id]) { |
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transitions[id].element.removeEventListener(eventName, transitions[id].listener); |
|
transitions[id] = null; |
|
return true; |
|
} |
|
|
|
return false; |
|
} |
|
|
|
function onTransitionEnd(element, callback) { |
|
var id = uniqueId(); |
|
var listener = function listener(evt) { |
|
if (evt.currentTarget === evt.target) { |
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cancelTransitionEnd(id); |
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callback(evt); |
|
} |
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}; |
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|
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element.addEventListener(eventName, listener); |
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|
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transitions[id] = { element: element, listener: listener }; |
|
|
|
return id; |
|
} |
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|
|
function arrayMax(array) { |
|
return Math.max.apply(Math, array); // eslint-disable-line prefer-spread |
|
} |
|
|
|
function arrayMin(array) { |
|
return Math.min.apply(Math, array); // eslint-disable-line prefer-spread |
|
} |
|
|
|
/** |
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* Determine the number of columns an items spans. |
|
* @param {number} itemWidth Width of the item. |
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* @param {number} columnWidth Width of the column (includes gutter). |
|
* @param {number} columns Total number of columns |
|
* @param {number} threshold A buffer value for the size of the column to fit. |
|
* @return {number} |
|
*/ |
|
function getColumnSpan(itemWidth, columnWidth, columns, threshold) { |
|
var columnSpan = itemWidth / columnWidth; |
|
|
|
// If the difference between the rounded column span number and the |
|
// calculated column span number is really small, round the number to |
|
// make it fit. |
|
if (Math.abs(Math.round(columnSpan) - columnSpan) < threshold) { |
|
// e.g. columnSpan = 4.0089945390298745 |
|
columnSpan = Math.round(columnSpan); |
|
} |
|
|
|
// Ensure the column span is not more than the amount of columns in the whole layout. |
|
return Math.min(Math.ceil(columnSpan), columns); |
|
} |
|
|
|
/** |
|
* Retrieves the column set to use for placement. |
|
* @param {number} columnSpan The number of columns this current item spans. |
|
* @param {number} columns The total columns in the grid. |
|
* @return {Array.<number>} An array of numbers represeting the column set. |
|
*/ |
|
function getAvailablePositions(positions, columnSpan, columns) { |
|
// The item spans only one column. |
|
if (columnSpan === 1) { |
|
return positions; |
|
} |
|
|
|
// The item spans more than one column, figure out how many different |
|
// places it could fit horizontally. |
|
// The group count is the number of places within the positions this block |
|
// could fit, ignoring the current positions of items. |
|
// Imagine a 2 column brick as the second item in a 4 column grid with |
|
// 10px height each. Find the places it would fit: |
|
// [20, 10, 10, 0] |
|
// | | | |
|
// * * * |
|
// |
|
// Then take the places which fit and get the bigger of the two: |
|
// max([20, 10]), max([10, 10]), max([10, 0]) = [20, 10, 0] |
|
// |
|
// Next, find the first smallest number (the short column). |
|
// [20, 10, 0] |
|
// | |
|
// * |
|
// |
|
// And that's where it should be placed! |
|
// |
|
// Another example where the second column's item extends past the first: |
|
// [10, 20, 10, 0] => [20, 20, 10] => 10 |
|
var available = []; |
|
|
|
// For how many possible positions for this item there are. |
|
for (var i = 0; i <= columns - columnSpan; i++) { |
|
// Find the bigger value for each place it could fit. |
|
available.push(arrayMax(positions.slice(i, i + columnSpan))); |
|
} |
|
|
|
return available; |
|
} |
|
|
|
/** |
|
* Find index of short column, the first from the left where this item will go. |
|
* |
|
* @param {Array.<number>} positions The array to search for the smallest number. |
|
* @param {number} buffer Optional buffer which is very useful when the height |
|
* is a percentage of the width. |
|
* @return {number} Index of the short column. |
|
*/ |
|
function getShortColumn(positions, buffer) { |
|
var minPosition = arrayMin(positions); |
|
for (var i = 0, len = positions.length; i < len; i++) { |
|
if (positions[i] >= minPosition - buffer && positions[i] <= minPosition + buffer) { |
|
return i; |
|
} |
|
} |
|
|
|
return 0; |
|
} |
|
|
|
/** |
|
* Determine the location of the next item, based on its size. |
|
* @param {Object} itemSize Object with width and height. |
|
* @param {Array.<number>} positions Positions of the other current items. |
|
* @param {number} gridSize The column width or row height. |
|
* @param {number} total The total number of columns or rows. |
|
* @param {number} threshold Buffer value for the column to fit. |
|
* @param {number} buffer Vertical buffer for the height of items. |
|
* @return {Point} |
|
*/ |
|
function getItemPosition(_ref) { |
|
var itemSize = _ref.itemSize, |
|
positions = _ref.positions, |
|
gridSize = _ref.gridSize, |
|
total = _ref.total, |
|
threshold = _ref.threshold, |
|
buffer = _ref.buffer; |
|
|
|
var span = getColumnSpan(itemSize.width, gridSize, total, threshold); |
|
var setY = getAvailablePositions(positions, span, total); |
|
var shortColumnIndex = getShortColumn(setY, buffer); |
|
|
|
// Position the item |
|
var point = new Point(Math.round(gridSize * shortColumnIndex), Math.round(setY[shortColumnIndex])); |
|
|
|
// Update the columns array with the new values for each column. |
|
// e.g. before the update the columns could be [250, 0, 0, 0] for an item |
|
// which spans 2 columns. After it would be [250, itemHeight, itemHeight, 0]. |
|
var setHeight = setY[shortColumnIndex] + itemSize.height; |
|
for (var i = 0; i < span; i++) { |
|
positions[shortColumnIndex + i] = setHeight; |
|
} |
|
|
|
return point; |
|
} |
|
|
|
function toArray$$1(arrayLike) { |
|
return Array.prototype.slice.call(arrayLike); |
|
} |
|
|
|
function arrayIncludes(array, obj) { |
|
return array.indexOf(obj) > -1; |
|
} |
|
|
|
// Used for unique instance variables |
|
var id = 0; |
|
|
|
var Shuffle = function () { |
|
|
|
/** |
|
* Categorize, sort, and filter a responsive grid of items. |
|
* |
|
* @param {Element} element An element which is the parent container for the grid items. |
|
* @param {Object} [options=Shuffle.options] Options object. |
|
* @constructor |
|
*/ |
|
function Shuffle(element) { |
|
var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; |
|
classCallCheck(this, Shuffle); |
|
|
|
this.options = immutable(Shuffle.options, options); |
|
|
|
this.useSizer = false; |
|
this.lastSort = {}; |
|
this.group = Shuffle.ALL_ITEMS; |
|
this.lastFilter = Shuffle.ALL_ITEMS; |
|
this.isEnabled = true; |
|
this.isDestroyed = false; |
|
this.isInitialized = false; |
|
this._transitions = []; |
|
this.isTransitioning = false; |
|
this._queue = []; |
|
|
|
var el = this._getElementOption(element); |
|
|
|
if (!el) { |
|
throw new TypeError('Shuffle needs to be initialized with an element.'); |
|
} |
|
|
|
this.element = el; |
|
this.id = 'shuffle_' + id; |
|
id += 1; |
|
|
|
this._init(); |
|
this.isInitialized = true; |
|
} |
|
|
|
createClass(Shuffle, [{ |
|
key: '_init', |
|
value: function _init() { |
|
this.items = this._getItems(); |
|
|
|
this.options.sizer = this._getElementOption(this.options.sizer); |
|
|
|
if (this.options.sizer) { |
|
this.useSizer = true; |
|
} |
|
|
|
// Add class and invalidate styles |
|
this.element.classList.add(Shuffle.Classes.BASE); |
|
|
|
// Set initial css for each item |
|
this._initItems(); |
|
|
|
// Bind resize events |
|
this._onResize = this._getResizeFunction(); |
|
window.addEventListener('resize', this._onResize); |
|
|
|
// Get container css all in one request. Causes reflow |
|
var containerCss = window.getComputedStyle(this.element, null); |
|
var containerWidth = Shuffle.getSize(this.element).width; |
|
|
|
// Add styles to the container if it doesn't have them. |
|
this._validateStyles(containerCss); |
|
|
|
// We already got the container's width above, no need to cause another |
|
// reflow getting it again... Calculate the number of columns there will be |
|
this._setColumns(containerWidth); |
|
|
|
// Kick off! |
|
this.filter(this.options.group, this.options.initialSort); |
|
|
|
// The shuffle items haven't had transitions set on them yet so the user |
|
// doesn't see the first layout. Set them now that the first layout is done. |
|
// First, however, a synchronous layout must be caused for the previous |
|
// styles to be applied without transitions. |
|
this.element.offsetWidth; // eslint-disable-line no-unused-expressions |
|
this._setTransitions(); |
|
this.element.style.transition = 'height ' + this.options.speed + 'ms ' + this.options.easing; |
|
} |
|
|
|
/** |
|
* Returns a throttled and proxied function for the resize handler. |
|
* @return {Function} |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_getResizeFunction', |
|
value: function _getResizeFunction() { |
|
var resizeFunction = this._handleResize.bind(this); |
|
return this.options.throttle ? this.options.throttle(resizeFunction, this.options.throttleTime) : resizeFunction; |
|
} |
|
|
|
/** |
|
* Retrieve an element from an option. |
|
* @param {string|jQuery|Element} option The option to check. |
|
* @return {?Element} The plain element or null. |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_getElementOption', |
|
value: function _getElementOption(option) { |
|
// If column width is a string, treat is as a selector and search for the |
|
// sizer element within the outermost container |
|
if (typeof option === 'string') { |
|
return this.element.querySelector(option); |
|
|
|
// Check for an element |
|
} else if (option && option.nodeType && option.nodeType === 1) { |
|
return option; |
|
|
|
// Check for jQuery object |
|
} else if (option && option.jquery) { |
|
return option[0]; |
|
} |
|
|
|
return null; |
|
} |
|
|
|
/** |
|
* Ensures the shuffle container has the css styles it needs applied to it. |
|
* @param {Object} styles Key value pairs for position and overflow. |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_validateStyles', |
|
value: function _validateStyles(styles) { |
|
// Position cannot be static. |
|
if (styles.position === 'static') { |
|
this.element.style.position = 'relative'; |
|
} |
|
|
|
// Overflow has to be hidden. |
|
if (styles.overflow !== 'hidden') { |
|
this.element.style.overflow = 'hidden'; |
|
} |
|
} |
|
|
|
/** |
|
* Filter the elements by a category. |
|
* @param {string} [category] Category to filter by. If it's given, the last |
|
* category will be used to filter the items. |
|
* @param {Array} [collection] Optionally filter a collection. Defaults to |
|
* all the items. |
|
* @return {!{visible: Array, hidden: Array}} |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_filter', |
|
value: function _filter() { |
|
var category = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.lastFilter; |
|
var collection = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.items; |
|
|
|
var set$$1 = this._getFilteredSets(category, collection); |
|
|
|
// Individually add/remove hidden/visible classes |
|
this._toggleFilterClasses(set$$1); |
|
|
|
// Save the last filter in case elements are appended. |
|
this.lastFilter = category; |
|
|
|
// This is saved mainly because providing a filter function (like searching) |
|
// will overwrite the `lastFilter` property every time its called. |
|
if (typeof category === 'string') { |
|
this.group = category; |
|
} |
|
|
|
return set$$1; |
|
} |
|
|
|
/** |
|
* Returns an object containing the visible and hidden elements. |
|
* @param {string|Function} category Category or function to filter by. |
|
* @param {Array.<Element>} items A collection of items to filter. |
|
* @return {!{visible: Array, hidden: Array}} |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_getFilteredSets', |
|
value: function _getFilteredSets(category, items) { |
|
var _this = this; |
|
|
|
var visible = []; |
|
var hidden = []; |
|
|
|
// category === 'all', add visible class to everything |
|
if (category === Shuffle.ALL_ITEMS) { |
|
visible = items; |
|
|
|
// Loop through each item and use provided function to determine |
|
// whether to hide it or not. |
|
} else { |
|
items.forEach(function (item) { |
|
if (_this._doesPassFilter(category, item.element)) { |
|
visible.push(item); |
|
} else { |
|
hidden.push(item); |
|
} |
|
}); |
|
} |
|
|
|
return { |
|
visible: visible, |
|
hidden: hidden |
|
}; |
|
} |
|
|
|
/** |
|
* Test an item to see if it passes a category. |
|
* @param {string|Function} category Category or function to filter by. |
|
* @param {Element} element An element to test. |
|
* @return {boolean} Whether it passes the category/filter. |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_doesPassFilter', |
|
value: function _doesPassFilter(category, element) { |
|
if (typeof category === 'function') { |
|
return category.call(element, element, this); |
|
} |
|
|
|
// Check each element's data-groups attribute against the given category. |
|
var attr = element.getAttribute('data-' + Shuffle.FILTER_ATTRIBUTE_KEY); |
|
var keys = this.options.delimeter ? attr.split(this.options.delimeter) : JSON.parse(attr); |
|
|
|
function testCategory(category) { |
|
return arrayIncludes(keys, category); |
|
} |
|
|
|
if (Array.isArray(category)) { |
|
if (this.options.filterMode === Shuffle.FilterMode.ANY) { |
|
return category.some(testCategory); |
|
} |
|
return category.every(testCategory); |
|
} |
|
|
|
return arrayIncludes(keys, category); |
|
} |
|
|
|
/** |
|
* Toggles the visible and hidden class names. |
|
* @param {{visible, hidden}} Object with visible and hidden arrays. |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_toggleFilterClasses', |
|
value: function _toggleFilterClasses(_ref) { |
|
var visible = _ref.visible, |
|
hidden = _ref.hidden; |
|
|
|
visible.forEach(function (item) { |
|
item.show(); |
|
}); |
|
|
|
hidden.forEach(function (item) { |
|
item.hide(); |
|
}); |
|
} |
|
|
|
/** |
|
* Set the initial css for each item |
|
* @param {Array.<ShuffleItem>} [items] Optionally specifiy at set to initialize. |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_initItems', |
|
value: function _initItems() { |
|
var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.items; |
|
|
|
items.forEach(function (item) { |
|
item.init(); |
|
}); |
|
} |
|
|
|
/** |
|
* Remove element reference and styles. |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_disposeItems', |
|
value: function _disposeItems() { |
|
var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.items; |
|
|
|
items.forEach(function (item) { |
|
item.dispose(); |
|
}); |
|
} |
|
|
|
/** |
|
* Updates the visible item count. |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_updateItemCount', |
|
value: function _updateItemCount() { |
|
this.visibleItems = this._getFilteredItems().length; |
|
} |
|
|
|
/** |
|
* Sets css transform transition on a group of elements. This is not executed |
|
* at the same time as `item.init` so that transitions don't occur upon |
|
* initialization of Shuffle. |
|
* @param {Array.<ShuffleItem>} items Shuffle items to set transitions on. |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_setTransitions', |
|
value: function _setTransitions() { |
|
var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.items; |
|
|
|
var speed = this.options.speed; |
|
var easing = this.options.easing; |
|
|
|
var str = this.options.useTransforms ? 'transform ' + speed + 'ms ' + easing + ', opacity ' + speed + 'ms ' + easing : 'top ' + speed + 'ms ' + easing + ', left ' + speed + 'ms ' + easing + ', opacity ' + speed + 'ms ' + easing; |
|
|
|
items.forEach(function (item) { |
|
item.element.style.transition = str; |
|
}); |
|
} |
|
}, { |
|
key: '_getItems', |
|
value: function _getItems() { |
|
var _this2 = this; |
|
|
|
return toArray$$1(this.element.children).filter(function (el) { |
|
return index(el, _this2.options.itemSelector); |
|
}).map(function (el) { |
|
return new ShuffleItem(el); |
|
}); |
|
} |
|
|
|
/** |
|
* When new elements are added to the shuffle container, update the array of |
|
* items because that is the order `_layout` calls them. |
|
*/ |
|
|
|
}, { |
|
key: '_updateItemsOrder', |
|
value: function _updateItemsOrder() { |
|
var children = this.element.children; |
|
this.items = sorter(this.items, { |
|
by: function by(element) { |
|
return Array.prototype.indexOf.call(children, element); |
|
} |
|
}); |
|
} |
|
}, { |
|
key: '_getFilteredItems', |
|
value: function _getFilteredItems() { |
|
return this.items.filter(function (item) { |
|
return item.isVisible; |
|
}); |
|
} |
|
}, { |
|
key: '_getConcealedItems', |
|
value: function _getConcealedItems() { |
|
return this.items.filter(function (item) { |
|
return !item.isVisible; |
|
}); |
|
} |
|
|
|
/** |
|
* Returns the column size, based on column width and sizer options. |
|
* @param {number} containerWidth Size of the parent container. |
|
* @param {number} gutterSize Size of the gutters. |
|
* @return {number} |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_getColumnSize', |
|
value: function _getColumnSize(containerWidth, gutterSize) { |
|
var size = void 0; |
|
|
|
// If the columnWidth property is a function, then the grid is fluid |
|
if (typeof this.options.columnWidth === 'function') { |
|
size = this.options.columnWidth(containerWidth); |
|
|
|
// columnWidth option isn't a function, are they using a sizing element? |
|
} else if (this.useSizer) { |
|
size = Shuffle.getSize(this.options.sizer).width; |
|
|
|
// if not, how about the explicitly set option? |
|
} else if (this.options.columnWidth) { |
|
size = this.options.columnWidth; |
|
|
|
// or use the size of the first item |
|
} else if (this.items.length > 0) { |
|
size = Shuffle.getSize(this.items[0].element, true).width; |
|
|
|
// if there's no items, use size of container |
|
} else { |
|
size = containerWidth; |
|
} |
|
|
|
// Don't let them set a column width of zero. |
|
if (size === 0) { |
|
size = containerWidth; |
|
} |
|
|
|
return size + gutterSize; |
|
} |
|
|
|
/** |
|
* Returns the gutter size, based on gutter width and sizer options. |
|
* @param {number} containerWidth Size of the parent container. |
|
* @return {number} |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_getGutterSize', |
|
value: function _getGutterSize(containerWidth) { |
|
var size = void 0; |
|
if (typeof this.options.gutterWidth === 'function') { |
|
size = this.options.gutterWidth(containerWidth); |
|
} else if (this.useSizer) { |
|
size = getNumberStyle(this.options.sizer, 'marginLeft'); |
|
} else { |
|
size = this.options.gutterWidth; |
|
} |
|
|
|
return size; |
|
} |
|
|
|
/** |
|
* Calculate the number of columns to be used. Gets css if using sizer element. |
|
* @param {number} [containerWidth] Optionally specify a container width if |
|
* it's already available. |
|
*/ |
|
|
|
}, { |
|
key: '_setColumns', |
|
value: function _setColumns() { |
|
var containerWidth = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : Shuffle.getSize(this.element).width; |
|
|
|
var gutter = this._getGutterSize(containerWidth); |
|
var columnWidth = this._getColumnSize(containerWidth, gutter); |
|
var calculatedColumns = (containerWidth + gutter) / columnWidth; |
|
|
|
// Widths given from getStyles are not precise enough... |
|
if (Math.abs(Math.round(calculatedColumns) - calculatedColumns) < this.options.columnThreshold) { |
|
// e.g. calculatedColumns = 11.998876 |
|
calculatedColumns = Math.round(calculatedColumns); |
|
} |
|
|
|
this.cols = Math.max(Math.floor(calculatedColumns), 1); |
|
this.containerWidth = containerWidth; |
|
this.colWidth = columnWidth; |
|
} |
|
|
|
/** |
|
* Adjust the height of the grid |
|
*/ |
|
|
|
}, { |
|
key: '_setContainerSize', |
|
value: function _setContainerSize() { |
|
this.element.style.height = this._getContainerSize() + 'px'; |
|
} |
|
|
|
/** |
|
* Based on the column heights, it returns the biggest one. |
|
* @return {number} |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_getContainerSize', |
|
value: function _getContainerSize() { |
|
return arrayMax(this.positions); |
|
} |
|
|
|
/** |
|
* Get the clamped stagger amount. |
|
* @param {number} index Index of the item to be staggered. |
|
* @return {number} |
|
*/ |
|
|
|
}, { |
|
key: '_getStaggerAmount', |
|
value: function _getStaggerAmount(index$$1) { |
|
return Math.min(index$$1 * this.options.staggerAmount, this.options.staggerAmountMax); |
|
} |
|
|
|
/** |
|
* @return {boolean} Whether the event was prevented or not. |
|
*/ |
|
|
|
}, { |
|
key: '_dispatch', |
|
value: function _dispatch(name) { |
|
var details = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; |
|
|
|
if (this.isDestroyed) { |
|
return false; |
|
} |
|
|
|
details.shuffle = this; |
|
return !this.element.dispatchEvent(new CustomEvent(name, { |
|
bubbles: true, |
|
cancelable: false, |
|
detail: details |
|
})); |
|
} |
|
|
|
/** |
|
* Zeros out the y columns array, which is used to determine item placement. |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_resetCols', |
|
value: function _resetCols() { |
|
var i = this.cols; |
|
this.positions = []; |
|
while (i) { |
|
i -= 1; |
|
this.positions.push(0); |
|
} |
|
} |
|
|
|
/** |
|
* Loops through each item that should be shown and calculates the x, y position. |
|
* @param {Array.<ShuffleItem>} items Array of items that will be shown/layed |
|
* out in order in their array. |
|
*/ |
|
|
|
}, { |
|
key: '_layout', |
|
value: function _layout(items) { |
|
var _this3 = this; |
|
|
|
var count = 0; |
|
items.forEach(function (item) { |
|
var currPos = item.point; |
|
var currScale = item.scale; |
|
var itemSize = Shuffle.getSize(item.element, true); |
|
var pos = _this3._getItemPosition(itemSize); |
|
|
|
function callback() { |
|
item.element.style.transitionDelay = ''; |
|
item.applyCss(ShuffleItem.Css.VISIBLE.after); |
|
} |
|
|
|
// If the item will not change its position, do not add it to the render |
|
// queue. Transitions don't fire when setting a property to the same value. |
|
if (Point.equals(currPos, pos) && currScale === ShuffleItem.Scale.VISIBLE) { |
|
item.applyCss(ShuffleItem.Css.VISIBLE.before); |
|
callback(); |
|
return; |
|
} |
|
|
|
item.point = pos; |
|
item.scale = ShuffleItem.Scale.VISIBLE; |
|
|
|
// Use xtend here to clone the object so that the `before` object isn't |
|
// modified when the transition delay is added. |
|
var styles = immutable(ShuffleItem.Css.VISIBLE.before); |
|
styles.transitionDelay = _this3._getStaggerAmount(count) + 'ms'; |
|
|
|
_this3._queue.push({ |
|
item: item, |
|
styles: styles, |
|
callback: callback |
|
}); |
|
|
|
count += 1; |
|
}); |
|
} |
|
|
|
/** |
|
* Determine the location of the next item, based on its size. |
|
* @param {{width: number, height: number}} itemSize Object with width and height. |
|
* @return {Point} |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_getItemPosition', |
|
value: function _getItemPosition(itemSize) { |
|
return getItemPosition({ |
|
itemSize: itemSize, |
|
positions: this.positions, |
|
gridSize: this.colWidth, |
|
total: this.cols, |
|
threshold: this.options.columnThreshold, |
|
buffer: this.options.buffer |
|
}); |
|
} |
|
|
|
/** |
|
* Hides the elements that don't match our filter. |
|
* @param {Array.<ShuffleItem>} collection Collection to shrink. |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_shrink', |
|
value: function _shrink() { |
|
var _this4 = this; |
|
|
|
var collection = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this._getConcealedItems(); |
|
|
|
var count = 0; |
|
collection.forEach(function (item) { |
|
function callback() { |
|
item.applyCss(ShuffleItem.Css.HIDDEN.after); |
|
} |
|
|
|
// Continuing would add a transitionend event listener to the element, but |
|
// that listener would not execute because the transform and opacity would |
|
// stay the same. |
|
// The callback is executed here because it is not guaranteed to be called |
|
// after the transitionend event because the transitionend could be |
|
// canceled if another animation starts. |
|
if (item.scale === ShuffleItem.Scale.HIDDEN) { |
|
item.applyCss(ShuffleItem.Css.HIDDEN.before); |
|
callback(); |
|
return; |
|
} |
|
|
|
item.scale = ShuffleItem.Scale.HIDDEN; |
|
|
|
var styles = immutable(ShuffleItem.Css.HIDDEN.before); |
|
styles.transitionDelay = _this4._getStaggerAmount(count) + 'ms'; |
|
|
|
_this4._queue.push({ |
|
item: item, |
|
styles: styles, |
|
callback: callback |
|
}); |
|
|
|
count += 1; |
|
}); |
|
} |
|
|
|
/** |
|
* Resize handler. |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_handleResize', |
|
value: function _handleResize() { |
|
// If shuffle is disabled, destroyed, don't do anything |
|
if (!this.isEnabled || this.isDestroyed) { |
|
return; |
|
} |
|
|
|
// Will need to check height in the future if it's layed out horizontaly |
|
var containerWidth = Shuffle.getSize(this.element).width; |
|
|
|
// containerWidth hasn't changed, don't do anything |
|
if (containerWidth === this.containerWidth) { |
|
return; |
|
} |
|
|
|
this.update(); |
|
} |
|
|
|
/** |
|
* Returns styles which will be applied to the an item for a transition. |
|
* @param {Object} obj Transition options. |
|
* @return {!Object} Transforms for transitions, left/top for animate. |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_getStylesForTransition', |
|
value: function _getStylesForTransition(_ref2) { |
|
var item = _ref2.item, |
|
styles = _ref2.styles; |
|
|
|
if (!styles.transitionDelay) { |
|
styles.transitionDelay = '0ms'; |
|
} |
|
|
|
var x = item.point.x; |
|
var y = item.point.y; |
|
|
|
if (this.options.useTransforms) { |
|
styles.transform = 'translate(' + x + 'px, ' + y + 'px) scale(' + item.scale + ')'; |
|
} else { |
|
styles.left = x + 'px'; |
|
styles.top = y + 'px'; |
|
} |
|
|
|
return styles; |
|
} |
|
|
|
/** |
|
* Listen for the transition end on an element and execute the itemCallback |
|
* when it finishes. |
|
* @param {Element} element Element to listen on. |
|
* @param {Function} itemCallback Callback for the item. |
|
* @param {Function} done Callback to notify `parallel` that this one is done. |
|
*/ |
|
|
|
}, { |
|
key: '_whenTransitionDone', |
|
value: function _whenTransitionDone(element, itemCallback, done) { |
|
var id = onTransitionEnd(element, function (evt) { |
|
itemCallback(); |
|
done(null, evt); |
|
}); |
|
|
|
this._transitions.push(id); |
|
} |
|
|
|
/** |
|
* Return a function which will set CSS styles and call the `done` function |
|
* when (if) the transition finishes. |
|
* @param {Object} opts Transition object. |
|
* @return {Function} A function to be called with a `done` function. |
|
*/ |
|
|
|
}, { |
|
key: '_getTransitionFunction', |
|
value: function _getTransitionFunction(opts) { |
|
var _this5 = this; |
|
|
|
return function (done) { |
|
opts.item.applyCss(_this5._getStylesForTransition(opts)); |
|
_this5._whenTransitionDone(opts.item.element, opts.callback, done); |
|
}; |
|
} |
|
|
|
/** |
|
* Execute the styles gathered in the style queue. This applies styles to elements, |
|
* triggering transitions. |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_processQueue', |
|
value: function _processQueue() { |
|
if (this.isTransitioning) { |
|
this._cancelMovement(); |
|
} |
|
|
|
var hasSpeed = this.options.speed > 0; |
|
var hasQueue = this._queue.length > 0; |
|
|
|
if (hasQueue && hasSpeed && this.isInitialized) { |
|
this._startTransitions(this._queue); |
|
} else if (hasQueue) { |
|
this._styleImmediately(this._queue); |
|
this._dispatchLayout(); |
|
|
|
// A call to layout happened, but none of the newly visible items will |
|
// change position or the transition duration is zero, which will not trigger |
|
// the transitionend event. |
|
} else { |
|
this._dispatchLayout(); |
|
} |
|
|
|
// Remove everything in the style queue |
|
this._queue.length = 0; |
|
} |
|
|
|
/** |
|
* Wait for each transition to finish, the emit the layout event. |
|
* @param {Array.<Object>} transitions Array of transition objects. |
|
*/ |
|
|
|
}, { |
|
key: '_startTransitions', |
|
value: function _startTransitions(transitions) { |
|
var _this6 = this; |
|
|
|
// Set flag that shuffle is currently in motion. |
|
this.isTransitioning = true; |
|
|
|
// Create an array of functions to be called. |
|
var callbacks = transitions.map(function (obj) { |
|
return _this6._getTransitionFunction(obj); |
|
}); |
|
|
|
index$3(callbacks, this._movementFinished.bind(this)); |
|
} |
|
}, { |
|
key: '_cancelMovement', |
|
value: function _cancelMovement() { |
|
// Remove the transition end event for each listener. |
|
this._transitions.forEach(cancelTransitionEnd); |
|
|
|
// Reset the array. |
|
this._transitions.length = 0; |
|
|
|
// Show it's no longer active. |
|
this.isTransitioning = false; |
|
} |
|
|
|
/** |
|
* Apply styles without a transition. |
|
* @param {Array.<Object>} objects Array of transition objects. |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_styleImmediately', |
|
value: function _styleImmediately(objects) { |
|
var _this7 = this; |
|
|
|
if (objects.length) { |
|
var elements = objects.map(function (obj) { |
|
return obj.item.element; |
|
}); |
|
|
|
Shuffle._skipTransitions(elements, function () { |
|
objects.forEach(function (obj) { |
|
obj.item.applyCss(_this7._getStylesForTransition(obj)); |
|
obj.callback(); |
|
}); |
|
}); |
|
} |
|
} |
|
}, { |
|
key: '_movementFinished', |
|
value: function _movementFinished() { |
|
this._transitions.length = 0; |
|
this.isTransitioning = false; |
|
this._dispatchLayout(); |
|
} |
|
}, { |
|
key: '_dispatchLayout', |
|
value: function _dispatchLayout() { |
|
this._dispatch(Shuffle.EventType.LAYOUT); |
|
} |
|
|
|
/** |
|
* The magic. This is what makes the plugin 'shuffle' |
|
* @param {string|Function|Array.<string>} [category] Category to filter by. |
|
* Can be a function, string, or array of strings. |
|
* @param {Object} [sortObj] A sort object which can sort the visible set |
|
*/ |
|
|
|
}, { |
|
key: 'filter', |
|
value: function filter(category, sortObj) { |
|
if (!this.isEnabled) { |
|
return; |
|
} |
|
|
|
if (!category || category && category.length === 0) { |
|
category = Shuffle.ALL_ITEMS; // eslint-disable-line no-param-reassign |
|
} |
|
|
|
this._filter(category); |
|
|
|
// Shrink each hidden item |
|
this._shrink(); |
|
|
|
// How many visible elements? |
|
this._updateItemCount(); |
|
|
|
// Update transforms on visible elements so they will animate to their new positions. |
|
this.sort(sortObj); |
|
} |
|
|
|
/** |
|
* Gets the visible elements, sorts them, and passes them to layout. |
|
* @param {Object} opts the options object for the sorted plugin |
|
*/ |
|
|
|
}, { |
|
key: 'sort', |
|
value: function sort() { |
|
var opts = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.lastSort; |
|
|
|
if (!this.isEnabled) { |
|
return; |
|
} |
|
|
|
this._resetCols(); |
|
|
|
var items = this._getFilteredItems(); |
|
items = sorter(items, opts); |
|
|
|
this._layout(items); |
|
|
|
// `_layout` always happens after `_shrink`, so it's safe to process the style |
|
// queue here with styles from the shrink method. |
|
this._processQueue(); |
|
|
|
// Adjust the height of the container. |
|
this._setContainerSize(); |
|
|
|
this.lastSort = opts; |
|
} |
|
|
|
/** |
|
* Reposition everything. |
|
* @param {boolean} isOnlyLayout If true, column and gutter widths won't be |
|
* recalculated. |
|
*/ |
|
|
|
}, { |
|
key: 'update', |
|
value: function update(isOnlyLayout) { |
|
if (this.isEnabled) { |
|
if (!isOnlyLayout) { |
|
// Get updated colCount |
|
this._setColumns(); |
|
} |
|
|
|
// Layout items |
|
this.sort(); |
|
} |
|
} |
|
|
|
/** |
|
* Use this instead of `update()` if you don't need the columns and gutters updated |
|
* Maybe an image inside `shuffle` loaded (and now has a height), which means calculations |
|
* could be off. |
|
*/ |
|
|
|
}, { |
|
key: 'layout', |
|
value: function layout() { |
|
this.update(true); |
|
} |
|
|
|
/** |
|
* New items have been appended to shuffle. Mix them in with the current |
|
* filter or sort status. |
|
* @param {Array.<Element>} newItems Collection of new items. |
|
*/ |
|
|
|
}, { |
|
key: 'add', |
|
value: function add(newItems) { |
|
var items = index$1(newItems).map(function (el) { |
|
return new ShuffleItem(el); |
|
}); |
|
|
|
// Add classes and set initial positions. |
|
this._initItems(items); |
|
|
|
// Add transition to each item. |
|
this._setTransitions(items); |
|
|
|
// Update the list of items. |
|
this.items = this.items.concat(items); |
|
this._updateItemsOrder(); |
|
this.filter(this.lastFilter); |
|
} |
|
|
|
/** |
|
* Disables shuffle from updating dimensions and layout on resize |
|
*/ |
|
|
|
}, { |
|
key: 'disable', |
|
value: function disable() { |
|
this.isEnabled = false; |
|
} |
|
|
|
/** |
|
* Enables shuffle again |
|
* @param {boolean} [isUpdateLayout=true] if undefined, shuffle will update columns and gutters |
|
*/ |
|
|
|
}, { |
|
key: 'enable', |
|
value: function enable(isUpdateLayout) { |
|
this.isEnabled = true; |
|
if (isUpdateLayout !== false) { |
|
this.update(); |
|
} |
|
} |
|
|
|
/** |
|
* Remove 1 or more shuffle items |
|
* @param {Array.<Element>} elements An array containing one or more |
|
* elements in shuffle |
|
* @return {Shuffle} The shuffle object |
|
*/ |
|
|
|
}, { |
|
key: 'remove', |
|
value: function remove(elements) { |
|
var _this8 = this; |
|
|
|
if (!elements.length) { |
|
return; |
|
} |
|
|
|
var collection = index$1(elements); |
|
|
|
var oldItems = collection.map(function (element) { |
|
return _this8.getItemByElement(element); |
|
}).filter(function (item) { |
|
return !!item; |
|
}); |
|
|
|
var handleLayout = function handleLayout() { |
|
_this8.element.removeEventListener(Shuffle.EventType.LAYOUT, handleLayout); |
|
_this8._disposeItems(oldItems); |
|
|
|
// Remove the collection in the callback |
|
collection.forEach(function (element) { |
|
element.parentNode.removeChild(element); |
|
}); |
|
|
|
_this8._dispatch(Shuffle.EventType.REMOVED, { collection: collection }); |
|
}; |
|
|
|
// Hide collection first. |
|
this._toggleFilterClasses({ |
|
visible: [], |
|
hidden: oldItems |
|
}); |
|
|
|
this._shrink(oldItems); |
|
|
|
this.sort(); |
|
|
|
// Update the list of items here because `remove` could be called again |
|
// with an item that is in the process of being removed. |
|
this.items = this.items.filter(function (item) { |
|
return !arrayIncludes(oldItems, item); |
|
}); |
|
this._updateItemCount(); |
|
|
|
this.element.addEventListener(Shuffle.EventType.LAYOUT, handleLayout); |
|
} |
|
|
|
/** |
|
* Retrieve a shuffle item by its element. |
|
* @param {Element} element Element to look for. |
|
* @return {?ShuffleItem} A shuffle item or null if it's not found. |
|
*/ |
|
|
|
}, { |
|
key: 'getItemByElement', |
|
value: function getItemByElement(element) { |
|
for (var i = this.items.length - 1; i >= 0; i--) { |
|
if (this.items[i].element === element) { |
|
return this.items[i]; |
|
} |
|
} |
|
|
|
return null; |
|
} |
|
|
|
/** |
|
* Destroys shuffle, removes events, styles, and classes |
|
*/ |
|
|
|
}, { |
|
key: 'destroy', |
|
value: function destroy() { |
|
this._cancelMovement(); |
|
window.removeEventListener('resize', this._onResize); |
|
|
|
// Reset container styles |
|
this.element.classList.remove('shuffle'); |
|
this.element.removeAttribute('style'); |
|
|
|
// Reset individual item styles |
|
this._disposeItems(); |
|
|
|
// Null DOM references |
|
this.items = null; |
|
this.options.sizer = null; |
|
this.element = null; |
|
this._transitions = null; |
|
|
|
// Set a flag so if a debounced resize has been triggered, |
|
// it can first check if it is actually isDestroyed and not doing anything |
|
this.isDestroyed = true; |
|
} |
|
|
|
/** |
|
* Returns the outer width of an element, optionally including its margins. |
|
* |
|
* There are a few different methods for getting the width of an element, none of |
|
* which work perfectly for all Shuffle's use cases. |
|
* |
|
* 1. getBoundingClientRect() `left` and `right` properties. |
|
* - Accounts for transform scaled elements, making it useless for Shuffle |
|
* elements which have shrunk. |
|
* 2. The `offsetWidth` property. |
|
* - This value stays the same regardless of the elements transform property, |
|
* however, it does not return subpixel values. |
|
* 3. getComputedStyle() |
|
* - This works great Chrome, Firefox, Safari, but IE<=11 does not include |
|
* padding and border when box-sizing: border-box is set, requiring a feature |
|
* test and extra work to add the padding back for IE and other browsers which |
|
* follow the W3C spec here. |
|
* |
|
* @param {Element} element The element. |
|
* @param {boolean} [includeMargins] Whether to include margins. Default is false. |
|
* @return {{width: number, height: number}} The width and height. |
|
*/ |
|
|
|
}], [{ |
|
key: 'getSize', |
|
value: function getSize(element, includeMargins) { |
|
// Store the styles so that they can be used by others without asking for it again. |
|
var styles = window.getComputedStyle(element, null); |
|
var width = getNumberStyle(element, 'width', styles); |
|
var height = getNumberStyle(element, 'height', styles); |
|
|
|
if (includeMargins) { |
|
var marginLeft = getNumberStyle(element, 'marginLeft', styles); |
|
var marginRight = getNumberStyle(element, 'marginRight', styles); |
|
var marginTop = getNumberStyle(element, 'marginTop', styles); |
|
var marginBottom = getNumberStyle(element, 'marginBottom', styles); |
|
width += marginLeft + marginRight; |
|
height += marginTop + marginBottom; |
|
} |
|
|
|
return { |
|
width: width, |
|
height: height |
|
}; |
|
} |
|
|
|
/** |
|
* Change a property or execute a function which will not have a transition |
|
* @param {Array.<Element>} elements DOM elements that won't be transitioned. |
|
* @param {Function} callback A function which will be called while transition |
|
* is set to 0ms. |
|
* @private |
|
*/ |
|
|
|
}, { |
|
key: '_skipTransitions', |
|
value: function _skipTransitions(elements, callback) { |
|
var zero = '0ms'; |
|
|
|
// Save current duration and delay. |
|
var data = elements.map(function (element) { |
|
var style = element.style; |
|
var duration = style.transitionDuration; |
|
var delay = style.transitionDelay; |
|
|
|
// Set the duration to zero so it happens immediately |
|
style.transitionDuration = zero; |
|
style.transitionDelay = zero; |
|
|
|
return { |
|
duration: duration, |
|
delay: delay |
|
}; |
|
}); |
|
|
|
callback(); |
|
|
|
// Cause reflow. |
|
elements[0].offsetWidth; // eslint-disable-line no-unused-expressions |
|
|
|
// Put the duration back |
|
elements.forEach(function (element, i) { |
|
element.style.transitionDuration = data[i].duration; |
|
element.style.transitionDelay = data[i].delay; |
|
}); |
|
} |
|
}]); |
|
return Shuffle; |
|
}(); |
|
|
|
Shuffle.ShuffleItem = ShuffleItem; |
|
|
|
Shuffle.ALL_ITEMS = 'all'; |
|
Shuffle.FILTER_ATTRIBUTE_KEY = 'groups'; |
|
|
|
/** |
|
* @enum {string} |
|
*/ |
|
Shuffle.EventType = { |
|
LAYOUT: 'shuffle:layout', |
|
REMOVED: 'shuffle:removed' |
|
}; |
|
|
|
/** @enum {string} */ |
|
Shuffle.Classes = Classes; |
|
|
|
/** |
|
* @enum {string} |
|
*/ |
|
Shuffle.FilterMode = { |
|
ANY: 'any', |
|
ALL: 'all' |
|
}; |
|
|
|
// Overrideable options |
|
Shuffle.options = { |
|
// Initial filter group. |
|
group: Shuffle.ALL_ITEMS, |
|
|
|
// Transition/animation speed (milliseconds). |
|
speed: 250, |
|
|
|
// CSS easing function to use. |
|
easing: 'ease', |
|
|
|
// e.g. '.picture-item'. |
|
itemSelector: '*', |
|
|
|
// Element or selector string. Use an element to determine the size of columns |
|
// and gutters. |
|
sizer: null, |
|
|
|
// A static number or function that tells the plugin how wide the gutters |
|
// between columns are (in pixels). |
|
gutterWidth: 0, |
|
|
|
// A static number or function that returns a number which tells the plugin |
|
// how wide the columns are (in pixels). |
|
columnWidth: 0, |
|
|
|
// If your group is not json, and is comma delimeted, you could set delimeter |
|
// to ','. |
|
delimeter: null, |
|
|
|
// Useful for percentage based heights when they might not always be exactly |
|
// the same (in pixels). |
|
buffer: 0, |
|
|
|
// Reading the width of elements isn't precise enough and can cause columns to |
|
// jump between values. |
|
columnThreshold: 0.01, |
|
|
|
// Shuffle can be isInitialized with a sort object. It is the same object |
|
// given to the sort method. |
|
initialSort: null, |
|
|
|
// By default, shuffle will throttle resize events. This can be changed or |
|
// removed. |
|
throttle: index$2, |
|
|
|
// How often shuffle can be called on resize (in milliseconds). |
|
throttleTime: 300, |
|
|
|
// Transition delay offset for each item in milliseconds. |
|
staggerAmount: 15, |
|
|
|
// Maximum stagger delay in milliseconds. |
|
staggerAmountMax: 250, |
|
|
|
// Whether to use transforms or absolute positioning. |
|
useTransforms: true, |
|
|
|
// Affects using an array with filter. e.g. `filter(['one', 'two'])`. With "any", |
|
// the element passes the test if any of its groups are in the array. With "all", |
|
// the element only passes if all groups are in the array. |
|
filterMode: Shuffle.FilterMode.ANY |
|
}; |
|
|
|
// Expose for testing. Hack at your own risk. |
|
Shuffle.__Point = Point; |
|
Shuffle.__sorter = sorter; |
|
Shuffle.__getColumnSpan = getColumnSpan; |
|
Shuffle.__getAvailablePositions = getAvailablePositions; |
|
Shuffle.__getShortColumn = getShortColumn; |
|
|
|
return Shuffle; |
|
|
|
}))); |
|
//# sourceMappingURL=shuffle.js.map |
|
|
|
// TinyColor v1.4.1 |
|
// https://github.com/bgrins/TinyColor |
|
// Brian Grinstead, MIT License |
|
|
|
(function(Math) { |
|
|
|
var trimLeft = /^\s+/, |
|
trimRight = /\s+$/, |
|
tinyCounter = 0, |
|
mathRound = Math.round, |
|
mathMin = Math.min, |
|
mathMax = Math.max, |
|
mathRandom = Math.random; |
|
|
|
function tinycolor (color, opts) { |
|
|
|
color = (color) ? color : ''; |
|
opts = opts || { }; |
|
|
|
// If input is already a tinycolor, return itself |
|
if (color instanceof tinycolor) { |
|
return color; |
|
} |
|
// If we are called as a function, call using new instead |
|
if (!(this instanceof tinycolor)) { |
|
return new tinycolor(color, opts); |
|
} |
|
|
|
var rgb = inputToRGB(color); |
|
this._originalInput = color, |
|
this._r = rgb.r, |
|
this._g = rgb.g, |
|
this._b = rgb.b, |
|
this._a = rgb.a, |
|
this._roundA = mathRound(100*this._a) / 100, |
|
this._format = opts.format || rgb.format; |
|
this._gradientType = opts.gradientType; |
|
|
|
// Don't let the range of [0,255] come back in [0,1]. |
|
// Potentially lose a little bit of precision here, but will fix issues where |
|
// .5 gets interpreted as half of the total, instead of half of 1 |
|
// If it was supposed to be 128, this was already taken care of by `inputToRgb` |
|
if (this._r < 1) { this._r = mathRound(this._r); } |
|
if (this._g < 1) { this._g = mathRound(this._g); } |
|
if (this._b < 1) { this._b = mathRound(this._b); } |
|
|
|
this._ok = rgb.ok; |
|
this._tc_id = tinyCounter++; |
|
} |
|
|
|
tinycolor.prototype = { |
|
isDark: function() { |
|
return this.getBrightness() < 128; |
|
}, |
|
isLight: function() { |
|
return !this.isDark(); |
|
}, |
|
isValid: function() { |
|
return this._ok; |
|
}, |
|
getOriginalInput: function() { |
|
return this._originalInput; |
|
}, |
|
getFormat: function() { |
|
return this._format; |
|
}, |
|
getAlpha: function() { |
|
return this._a; |
|
}, |
|
getBrightness: function() { |
|
//http://www.w3.org/TR/AERT#color-contrast |
|
var rgb = this.toRgb(); |
|
return (rgb.r * 299 + rgb.g * 587 + rgb.b * 114) / 1000; |
|
}, |
|
getLuminance: function() { |
|
//http://www.w3.org/TR/2008/REC-WCAG20-20081211/#relativeluminancedef |
|
var rgb = this.toRgb(); |
|
var RsRGB, GsRGB, BsRGB, R, G, B; |
|
RsRGB = rgb.r/255; |
|
GsRGB = rgb.g/255; |
|
BsRGB = rgb.b/255; |
|
|
|
if (RsRGB <= 0.03928) {R = RsRGB / 12.92;} else {R = Math.pow(((RsRGB + 0.055) / 1.055), 2.4);} |
|
if (GsRGB <= 0.03928) {G = GsRGB / 12.92;} else {G = Math.pow(((GsRGB + 0.055) / 1.055), 2.4);} |
|
if (BsRGB <= 0.03928) {B = BsRGB / 12.92;} else {B = Math.pow(((BsRGB + 0.055) / 1.055), 2.4);} |
|
return (0.2126 * R) + (0.7152 * G) + (0.0722 * B); |
|
}, |
|
setAlpha: function(value) { |
|
this._a = boundAlpha(value); |
|
this._roundA = mathRound(100*this._a) / 100; |
|
return this; |
|
}, |
|
toHsv: function() { |
|
var hsv = rgbToHsv(this._r, this._g, this._b); |
|
return { h: hsv.h * 360, s: hsv.s, v: hsv.v, a: this._a }; |
|
}, |
|
toHsvString: function() { |
|
var hsv = rgbToHsv(this._r, this._g, this._b); |
|
var h = mathRound(hsv.h * 360), s = mathRound(hsv.s * 100), v = mathRound(hsv.v * 100); |
|
return (this._a == 1) ? |
|
"hsv(" + h + ", " + s + "%, " + v + "%)" : |
|
"hsva(" + h + ", " + s + "%, " + v + "%, "+ this._roundA + ")"; |
|
}, |
|
toHsl: function() { |
|
var hsl = rgbToHsl(this._r, this._g, this._b); |
|
return { h: hsl.h * 360, s: hsl.s, l: hsl.l, a: this._a }; |
|
}, |
|
toHslString: function() { |
|
var hsl = rgbToHsl(this._r, this._g, this._b); |
|
var h = mathRound(hsl.h * 360), s = mathRound(hsl.s * 100), l = mathRound(hsl.l * 100); |
|
return (this._a == 1) ? |
|
"hsl(" + h + ", " + s + "%, " + l + "%)" : |
|
"hsla(" + h + ", " + s + "%, " + l + "%, "+ this._roundA + ")"; |
|
}, |
|
toHex: function(allow3Char) { |
|
return rgbToHex(this._r, this._g, this._b, allow3Char); |
|
}, |
|
toHexString: function(allow3Char) { |
|
return '#' + this.toHex(allow3Char); |
|
}, |
|
toHex8: function(allow4Char) { |
|
return rgbaToHex(this._r, this._g, this._b, this._a, allow4Char); |
|
}, |
|
toHex8String: function(allow4Char) { |
|
return '#' + this.toHex8(allow4Char); |
|
}, |
|
toRgb: function() { |
|
return { r: mathRound(this._r), g: mathRound(this._g), b: mathRound(this._b), a: this._a }; |
|
}, |
|
toRgbString: function() { |
|
return (this._a == 1) ? |
|
"rgb(" + mathRound(this._r) + ", " + mathRound(this._g) + ", " + mathRound(this._b) + ")" : |
|
"rgba(" + mathRound(this._r) + ", " + mathRound(this._g) + ", " + mathRound(this._b) + ", " + this._roundA + ")"; |
|
}, |
|
toPercentageRgb: function() { |
|
return { r: mathRound(bound01(this._r, 255) * 100) + "%", g: mathRound(bound01(this._g, 255) * 100) + "%", b: mathRound(bound01(this._b, 255) * 100) + "%", a: this._a }; |
|
}, |
|
toPercentageRgbString: function() { |
|
return (this._a == 1) ? |
|
"rgb(" + mathRound(bound01(this._r, 255) * 100) + "%, " + mathRound(bound01(this._g, 255) * 100) + "%, " + mathRound(bound01(this._b, 255) * 100) + "%)" : |
|
"rgba(" + mathRound(bound01(this._r, 255) * 100) + "%, " + mathRound(bound01(this._g, 255) * 100) + "%, " + mathRound(bound01(this._b, 255) * 100) + "%, " + this._roundA + ")"; |
|
}, |
|
toName: function() { |
|
if (this._a === 0) { |
|
return "transparent"; |
|
} |
|
|
|
if (this._a < 1) { |
|
return false; |
|
} |
|
|
|
return hexNames[rgbToHex(this._r, this._g, this._b, true)] || false; |
|
}, |
|
toFilter: function(secondColor) { |
|
var hex8String = '#' + rgbaToArgbHex(this._r, this._g, this._b, this._a); |
|
var secondHex8String = hex8String; |
|
var gradientType = this._gradientType ? "GradientType = 1, " : ""; |
|
|
|
if (secondColor) { |
|
var s = tinycolor(secondColor); |
|
secondHex8String = '#' + rgbaToArgbHex(s._r, s._g, s._b, s._a); |
|
} |
|
|
|
return "progid:DXImageTransform.Microsoft.gradient("+gradientType+"startColorstr="+hex8String+",endColorstr="+secondHex8String+")"; |
|
}, |
|
toString: function(format) { |
|
var formatSet = !!format; |
|
format = format || this._format; |
|
|
|
var formattedString = false; |
|
var hasAlpha = this._a < 1 && this._a >= 0; |
|
var needsAlphaFormat = !formatSet && hasAlpha && (format === "hex" || format === "hex6" || format === "hex3" || format === "hex4" || format === "hex8" || format === "name"); |
|
|
|
if (needsAlphaFormat) { |
|
// Special case for "transparent", all other non-alpha formats |
|
// will return rgba when there is transparency. |
|
if (format === "name" && this._a === 0) { |
|
return this.toName(); |
|
} |
|
return this.toRgbString(); |
|
} |
|
if (format === "rgb") { |
|
formattedString = this.toRgbString(); |
|
} |
|
if (format === "prgb") { |
|
formattedString = this.toPercentageRgbString(); |
|
} |
|
if (format === "hex" || format === "hex6") { |
|
formattedString = this.toHexString(); |
|
} |
|
if (format === "hex3") { |
|
formattedString = this.toHexString(true); |
|
} |
|
if (format === "hex4") { |
|
formattedString = this.toHex8String(true); |
|
} |
|
if (format === "hex8") { |
|
formattedString = this.toHex8String(); |
|
} |
|
if (format === "name") { |
|
formattedString = this.toName(); |
|
} |
|
if (format === "hsl") { |
|
formattedString = this.toHslString(); |
|
} |
|
if (format === "hsv") { |
|
formattedString = this.toHsvString(); |
|
} |
|
|
|
return formattedString || this.toHexString(); |
|
}, |
|
clone: function() { |
|
return tinycolor(this.toString()); |
|
}, |
|
|
|
_applyModification: function(fn, args) { |
|
var color = fn.apply(null, [this].concat([].slice.call(args))); |
|
this._r = color._r; |
|
this._g = color._g; |
|
this._b = color._b; |
|
this.setAlpha(color._a); |
|
return this; |
|
}, |
|
lighten: function() { |
|
return this._applyModification(lighten, arguments); |
|
}, |
|
brighten: function() { |
|
return this._applyModification(brighten, arguments); |
|
}, |
|
darken: function() { |
|
return this._applyModification(darken, arguments); |
|
}, |
|
desaturate: function() { |
|
return this._applyModification(desaturate, arguments); |
|
}, |
|
saturate: function() { |
|
return this._applyModification(saturate, arguments); |
|
}, |
|
greyscale: function() { |
|
return this._applyModification(greyscale, arguments); |
|
}, |
|
spin: function() { |
|
return this._applyModification(spin, arguments); |
|
}, |
|
|
|
_applyCombination: function(fn, args) { |
|
return fn.apply(null, [this].concat([].slice.call(args))); |
|
}, |
|
analogous: function() { |
|
return this._applyCombination(analogous, arguments); |
|
}, |
|
complement: function() { |
|
return this._applyCombination(complement, arguments); |
|
}, |
|
monochromatic: function() { |
|
return this._applyCombination(monochromatic, arguments); |
|
}, |
|
splitcomplement: function() { |
|
return this._applyCombination(splitcomplement, arguments); |
|
}, |
|
triad: function() { |
|
return this._applyCombination(triad, arguments); |
|
}, |
|
tetrad: function() { |
|
return this._applyCombination(tetrad, arguments); |
|
} |
|
}; |
|
|
|
// If input is an object, force 1 into "1.0" to handle ratios properly |
|
// String input requires "1.0" as input, so 1 will be treated as 1 |
|
tinycolor.fromRatio = function(color, opts) { |
|
if (typeof color == "object") { |
|
var newColor = {}; |
|
for (var i in color) { |
|
if (color.hasOwnProperty(i)) { |
|
if (i === "a") { |
|
newColor[i] = color[i]; |
|
} |
|
else { |
|
newColor[i] = convertToPercentage(color[i]); |
|
} |
|
} |
|
} |
|
color = newColor; |
|
} |
|
|
|
return tinycolor(color, opts); |
|
}; |
|
|
|
// Given a string or object, convert that input to RGB |
|
// Possible string inputs: |
|
// |
|
// "red" |
|
// "#f00" or "f00" |
|
// "#ff0000" or "ff0000" |
|
// "#ff000000" or "ff000000" |
|
// "rgb 255 0 0" or "rgb (255, 0, 0)" |
|
// "rgb 1.0 0 0" or "rgb (1, 0, 0)" |
|
// "rgba (255, 0, 0, 1)" or "rgba 255, 0, 0, 1" |
|
// "rgba (1.0, 0, 0, 1)" or "rgba 1.0, 0, 0, 1" |
|
// "hsl(0, 100%, 50%)" or "hsl 0 100% 50%" |
|
// "hsla(0, 100%, 50%, 1)" or "hsla 0 100% 50%, 1" |
|
// "hsv(0, 100%, 100%)" or "hsv 0 100% 100%" |
|
// |
|
function inputToRGB(color) { |
|
|
|
var rgb = { r: 0, g: 0, b: 0 }; |
|
var a = 1; |
|
var s = null; |
|
var v = null; |
|
var l = null; |
|
var ok = false; |
|
var format = false; |
|
|
|
if (typeof color == "string") { |
|
color = stringInputToObject(color); |
|
} |
|
|
|
if (typeof color == "object") { |
|
if (isValidCSSUnit(color.r) && isValidCSSUnit(color.g) && isValidCSSUnit(color.b)) { |
|
rgb = rgbToRgb(color.r, color.g, color.b); |
|
ok = true; |
|
format = String(color.r).substr(-1) === "%" ? "prgb" : "rgb"; |
|
} |
|
else if (isValidCSSUnit(color.h) && isValidCSSUnit(color.s) && isValidCSSUnit(color.v)) { |
|
s = convertToPercentage(color.s); |
|
v = convertToPercentage(color.v); |
|
rgb = hsvToRgb(color.h, s, v); |
|
ok = true; |
|
format = "hsv"; |
|
} |
|
else if (isValidCSSUnit(color.h) && isValidCSSUnit(color.s) && isValidCSSUnit(color.l)) { |
|
s = convertToPercentage(color.s); |
|
l = convertToPercentage(color.l); |
|
rgb = hslToRgb(color.h, s, l); |
|
ok = true; |
|
format = "hsl"; |
|
} |
|
|
|
if (color.hasOwnProperty("a")) { |
|
a = color.a; |
|
} |
|
} |
|
|
|
a = boundAlpha(a); |
|
|
|
return { |
|
ok: ok, |
|
format: color.format || format, |
|
r: mathMin(255, mathMax(rgb.r, 0)), |
|
g: mathMin(255, mathMax(rgb.g, 0)), |
|
b: mathMin(255, mathMax(rgb.b, 0)), |
|
a: a |
|
}; |
|
} |
|
|
|
|
|
// Conversion Functions |
|
// -------------------- |
|
|
|
// `rgbToHsl`, `rgbToHsv`, `hslToRgb`, `hsvToRgb` modified from: |
|
// <http://mjijackson.com/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript> |
|
|
|
// `rgbToRgb` |
|
// Handle bounds / percentage checking to conform to CSS color spec |
|
// <http://www.w3.org/TR/css3-color/> |
|
// *Assumes:* r, g, b in [0, 255] or [0, 1] |
|
// *Returns:* { r, g, b } in [0, 255] |
|
function rgbToRgb(r, g, b){ |
|
return { |
|
r: bound01(r, 255) * 255, |
|
g: bound01(g, 255) * 255, |
|
b: bound01(b, 255) * 255 |
|
}; |
|
} |
|
|
|
// `rgbToHsl` |
|
// Converts an RGB color value to HSL. |
|
// *Assumes:* r, g, and b are contained in [0, 255] or [0, 1] |
|
// *Returns:* { h, s, l } in [0,1] |
|
function rgbToHsl(r, g, b) { |
|
|
|
r = bound01(r, 255); |
|
g = bound01(g, 255); |
|
b = bound01(b, 255); |
|
|
|
var max = mathMax(r, g, b), min = mathMin(r, g, b); |
|
var h, s, l = (max + min) / 2; |
|
|
|
if(max == min) { |
|
h = s = 0; // achromatic |
|
} |
|
else { |
|
var d = max - min; |
|
s = l > 0.5 ? d / (2 - max - min) : d / (max + min); |
|
switch(max) { |
|
case r: h = (g - b) / d + (g < b ? 6 : 0); break; |
|
case g: h = (b - r) / d + 2; break; |
|
case b: h = (r - g) / d + 4; break; |
|
} |
|
|
|
h /= 6; |
|
} |
|
|
|
return { h: h, s: s, l: l }; |
|
} |
|
|
|
// `hslToRgb` |
|
// Converts an HSL color value to RGB. |
|
// *Assumes:* h is contained in [0, 1] or [0, 360] and s and l are contained [0, 1] or [0, 100] |
|
// *Returns:* { r, g, b } in the set [0, 255] |
|
function hslToRgb(h, s, l) { |
|
var r, g, b; |
|
|
|
h = bound01(h, 360); |
|
s = bound01(s, 100); |
|
l = bound01(l, 100); |
|
|
|
function hue2rgb(p, q, t) { |
|
if(t < 0) t += 1; |
|
if(t > 1) t -= 1; |
|
if(t < 1/6) return p + (q - p) * 6 * t; |
|
if(t < 1/2) return q; |
|
if(t < 2/3) return p + (q - p) * (2/3 - t) * 6; |
|
return p; |
|
} |
|
|
|
if(s === 0) { |
|
r = g = b = l; // achromatic |
|
} |
|
else { |
|
var q = l < 0.5 ? l * (1 + s) : l + s - l * s; |
|
var p = 2 * l - q; |
|
r = hue2rgb(p, q, h + 1/3); |
|
g = hue2rgb(p, q, h); |
|
b = hue2rgb(p, q, h - 1/3); |
|
} |
|
|
|
return { r: r * 255, g: g * 255, b: b * 255 }; |
|
} |
|
|
|
// `rgbToHsv` |
|
// Converts an RGB color value to HSV |
|
// *Assumes:* r, g, and b are contained in the set [0, 255] or [0, 1] |
|
// *Returns:* { h, s, v } in [0,1] |
|
function rgbToHsv(r, g, b) { |
|
|
|
r = bound01(r, 255); |
|
g = bound01(g, 255); |
|
b = bound01(b, 255); |
|
|
|
var max = mathMax(r, g, b), min = mathMin(r, g, b); |
|
var h, s, v = max; |
|
|
|
var d = max - min; |
|
s = max === 0 ? 0 : d / max; |
|
|
|
if(max == min) { |
|
h = 0; // achromatic |
|
} |
|
else { |
|
switch(max) { |
|
case r: h = (g - b) / d + (g < b ? 6 : 0); break; |
|
case g: h = (b - r) / d + 2; break; |
|
case b: h = (r - g) / d + 4; break; |
|
} |
|
h /= 6; |
|
} |
|
return { h: h, s: s, v: v }; |
|
} |
|
|
|
// `hsvToRgb` |
|
// Converts an HSV color value to RGB. |
|
// *Assumes:* h is contained in [0, 1] or [0, 360] and s and v are contained in [0, 1] or [0, 100] |
|
// *Returns:* { r, g, b } in the set [0, 255] |
|
function hsvToRgb(h, s, v) { |
|
|
|
h = bound01(h, 360) * 6; |
|
s = bound01(s, 100); |
|
v = bound01(v, 100); |
|
|
|
var i = Math.floor(h), |
|
f = h - i, |
|
p = v * (1 - s), |
|
q = v * (1 - f * s), |
|
t = v * (1 - (1 - f) * s), |
|
mod = i % 6, |
|
r = [v, q, p, p, t, v][mod], |
|
g = [t, v, v, q, p, p][mod], |
|
b = [p, p, t, v, v, q][mod]; |
|
|
|
return { r: r * 255, g: g * 255, b: b * 255 }; |
|
} |
|
|
|
// `rgbToHex` |
|
// Converts an RGB color to hex |
|
// Assumes r, g, and b are contained in the set [0, 255] |
|
// Returns a 3 or 6 character hex |
|
function rgbToHex(r, g, b, allow3Char) { |
|
|
|
var hex = [ |
|
pad2(mathRound(r).toString(16)), |
|
pad2(mathRound(g).toString(16)), |
|
pad2(mathRound(b).toString(16)) |
|
]; |
|
|
|
// Return a 3 character hex if possible |
|
if (allow3Char && hex[0].charAt(0) == hex[0].charAt(1) && hex[1].charAt(0) == hex[1].charAt(1) && hex[2].charAt(0) == hex[2].charAt(1)) { |
|
return hex[0].charAt(0) + hex[1].charAt(0) + hex[2].charAt(0); |
|
} |
|
|
|
return hex.join(""); |
|
} |
|
|
|
// `rgbaToHex` |
|
// Converts an RGBA color plus alpha transparency to hex |
|
// Assumes r, g, b are contained in the set [0, 255] and |
|
// a in [0, 1]. Returns a 4 or 8 character rgba hex |
|
function rgbaToHex(r, g, b, a, allow4Char) { |
|
|
|
var hex = [ |
|
pad2(mathRound(r).toString(16)), |
|
pad2(mathRound(g).toString(16)), |
|
pad2(mathRound(b).toString(16)), |
|
pad2(convertDecimalToHex(a)) |
|
]; |
|
|
|
// Return a 4 character hex if possible |
|
if (allow4Char && hex[0].charAt(0) == hex[0].charAt(1) && hex[1].charAt(0) == hex[1].charAt(1) && hex[2].charAt(0) == hex[2].charAt(1) && hex[3].charAt(0) == hex[3].charAt(1)) { |
|
return hex[0].charAt(0) + hex[1].charAt(0) + hex[2].charAt(0) + hex[3].charAt(0); |
|
} |
|
|
|
return hex.join(""); |
|
} |
|
|
|
// `rgbaToArgbHex` |
|
// Converts an RGBA color to an ARGB Hex8 string |
|
// Rarely used, but required for "toFilter()" |
|
function rgbaToArgbHex(r, g, b, a) { |
|
|
|
var hex = [ |
|
pad2(convertDecimalToHex(a)), |
|
pad2(mathRound(r).toString(16)), |
|
pad2(mathRound(g).toString(16)), |
|
pad2(mathRound(b).toString(16)) |
|
]; |
|
|
|
return hex.join(""); |
|
} |
|
|
|
// `equals` |
|
// Can be called with any tinycolor input |
|
tinycolor.equals = function (color1, color2) { |
|
if (!color1 || !color2) { return false; } |
|
return tinycolor(color1).toRgbString() == tinycolor(color2).toRgbString(); |
|
}; |
|
|
|
tinycolor.random = function() { |
|
return tinycolor.fromRatio({ |
|
r: mathRandom(), |
|
g: mathRandom(), |
|
b: mathRandom() |
|
}); |
|
}; |
|
|
|
|
|
// Modification Functions |
|
// ---------------------- |
|
// Thanks to less.js for some of the basics here |
|
// <https://github.com/cloudhead/less.js/blob/master/lib/less/functions.js> |
|
|
|
function desaturate(color, amount) { |
|
amount = (amount === 0) ? 0 : (amount || 10); |
|
var hsl = tinycolor(color).toHsl(); |
|
hsl.s -= amount / 100; |
|
hsl.s = clamp01(hsl.s); |
|
return tinycolor(hsl); |
|
} |
|
|
|
function saturate(color, amount) { |
|
amount = (amount === 0) ? 0 : (amount || 10); |
|
var hsl = tinycolor(color).toHsl(); |
|
hsl.s += amount / 100; |
|
hsl.s = clamp01(hsl.s); |
|
return tinycolor(hsl); |
|
} |
|
|
|
function greyscale(color) { |
|
return tinycolor(color).desaturate(100); |
|
} |
|
|
|
function lighten (color, amount) { |
|
amount = (amount === 0) ? 0 : (amount || 10); |
|
var hsl = tinycolor(color).toHsl(); |
|
hsl.l += amount / 100; |
|
hsl.l = clamp01(hsl.l); |
|
return tinycolor(hsl); |
|
} |
|
|
|
function brighten(color, amount) { |
|
amount = (amount === 0) ? 0 : (amount || 10); |
|
var rgb = tinycolor(color).toRgb(); |
|
rgb.r = mathMax(0, mathMin(255, rgb.r - mathRound(255 * - (amount / 100)))); |
|
rgb.g = mathMax(0, mathMin(255, rgb.g - mathRound(255 * - (amount / 100)))); |
|
rgb.b = mathMax(0, mathMin(255, rgb.b - mathRound(255 * - (amount / 100)))); |
|
return tinycolor(rgb); |
|
} |
|
|
|
function darken (color, amount) { |
|
amount = (amount === 0) ? 0 : (amount || 10); |
|
var hsl = tinycolor(color).toHsl(); |
|
hsl.l -= amount / 100; |
|
hsl.l = clamp01(hsl.l); |
|
return tinycolor(hsl); |
|
} |
|
|
|
// Spin takes a positive or negative amount within [-360, 360] indicating the change of hue. |
|
// Values outside of this range will be wrapped into this range. |
|
function spin(color, amount) { |
|
var hsl = tinycolor(color).toHsl(); |
|
var hue = (hsl.h + amount) % 360; |
|
hsl.h = hue < 0 ? 360 + hue : hue; |
|
return tinycolor(hsl); |
|
} |
|
|
|
// Combination Functions |
|
// --------------------- |
|
// Thanks to jQuery xColor for some of the ideas behind these |
|
// <https://github.com/infusion/jQuery-xcolor/blob/master/jquery.xcolor.js> |
|
|
|
function complement(color) { |
|
var hsl = tinycolor(color).toHsl(); |
|
hsl.h = (hsl.h + 180) % 360; |
|
return tinycolor(hsl); |
|
} |
|
|
|
function triad(color) { |
|
var hsl = tinycolor(color).toHsl(); |
|
var h = hsl.h; |
|
return [ |
|
tinycolor(color), |
|
tinycolor({ h: (h + 120) % 360, s: hsl.s, l: hsl.l }), |
|
tinycolor({ h: (h + 240) % 360, s: hsl.s, l: hsl.l }) |
|
]; |
|
} |
|
|
|
function tetrad(color) { |
|
var hsl = tinycolor(color).toHsl(); |
|
var h = hsl.h; |
|
return [ |
|
tinycolor(color), |
|
tinycolor({ h: (h + 90) % 360, s: hsl.s, l: hsl.l }), |
|
tinycolor({ h: (h + 180) % 360, s: hsl.s, l: hsl.l }), |
|
tinycolor({ h: (h + 270) % 360, s: hsl.s, l: hsl.l }) |
|
]; |
|
} |
|
|
|
function splitcomplement(color) { |
|
var hsl = tinycolor(color).toHsl(); |
|
var h = hsl.h; |
|
return [ |
|
tinycolor(color), |
|
tinycolor({ h: (h + 72) % 360, s: hsl.s, l: hsl.l}), |
|
tinycolor({ h: (h + 216) % 360, s: hsl.s, l: hsl.l}) |
|
]; |
|
} |
|
|
|
function analogous(color, results, slices) { |
|
results = results || 6; |
|
slices = slices || 30; |
|
|
|
var hsl = tinycolor(color).toHsl(); |
|
var part = 360 / slices; |
|
var ret = [tinycolor(color)]; |
|
|
|
for (hsl.h = ((hsl.h - (part * results >> 1)) + 720) % 360; --results; ) { |
|
hsl.h = (hsl.h + part) % 360; |
|
ret.push(tinycolor(hsl)); |
|
} |
|
return ret; |
|
} |
|
|
|
function monochromatic(color, results) { |
|
results = results || 6; |
|
var hsv = tinycolor(color).toHsv(); |
|
var h = hsv.h, s = hsv.s, v = hsv.v; |
|
var ret = []; |
|
var modification = 1 / results; |
|
|
|
while (results--) { |
|
ret.push(tinycolor({ h: h, s: s, v: v})); |
|
v = (v + modification) % 1; |
|
} |
|
|
|
return ret; |
|
} |
|
|
|
// Utility Functions |
|
// --------------------- |
|
|
|
tinycolor.mix = function(color1, color2, amount) { |
|
amount = (amount === 0) ? 0 : (amount || 50); |
|
|
|
var rgb1 = tinycolor(color1).toRgb(); |
|
var rgb2 = tinycolor(color2).toRgb(); |
|
|
|
var p = amount / 100; |
|
|
|
var rgba = { |
|
r: ((rgb2.r - rgb1.r) * p) + rgb1.r, |
|
g: ((rgb2.g - rgb1.g) * p) + rgb1.g, |
|
b: ((rgb2.b - rgb1.b) * p) + rgb1.b, |
|
a: ((rgb2.a - rgb1.a) * p) + rgb1.a |
|
}; |
|
|
|
return tinycolor(rgba); |
|
}; |
|
|
|
|
|
// Readability Functions |
|
// --------------------- |
|
// <http://www.w3.org/TR/2008/REC-WCAG20-20081211/#contrast-ratiodef (WCAG Version 2) |
|
|
|
// `contrast` |
|
// Analyze the 2 colors and returns the color contrast defined by (WCAG Version 2) |
|
tinycolor.readability = function(color1, color2) { |
|
var c1 = tinycolor(color1); |
|
var c2 = tinycolor(color2); |
|
return (Math.max(c1.getLuminance(),c2.getLuminance())+0.05) / (Math.min(c1.getLuminance(),c2.getLuminance())+0.05); |
|
}; |
|
|
|
// `isReadable` |
|
// Ensure that foreground and background color combinations meet WCAG2 guidelines. |
|
// The third argument is an optional Object. |
|
// the 'level' property states 'AA' or 'AAA' - if missing or invalid, it defaults to 'AA'; |
|
// the 'size' property states 'large' or 'small' - if missing or invalid, it defaults to 'small'. |
|
// If the entire object is absent, isReadable defaults to {level:"AA",size:"small"}. |
|
|
|
// *Example* |
|
// tinycolor.isReadable("#000", "#111") => false |
|
// tinycolor.isReadable("#000", "#111",{level:"AA",size:"large"}) => false |
|
tinycolor.isReadable = function(color1, color2, wcag2) { |
|
var readability = tinycolor.readability(color1, color2); |
|
var wcag2Parms, out; |
|
|
|
out = false; |
|
|
|
wcag2Parms = validateWCAG2Parms(wcag2); |
|
switch (wcag2Parms.level + wcag2Parms.size) { |
|
case "AAsmall": |
|
case "AAAlarge": |
|
out = readability >= 4.5; |
|
break; |
|
case "AAlarge": |
|
out = readability >= 3; |
|
break; |
|
case "AAAsmall": |
|
out = readability >= 7; |
|
break; |
|
} |
|
return out; |
|
|
|
}; |
|
|
|
// `mostReadable` |
|
// Given a base color and a list of possible foreground or background |
|
// colors for that base, returns the most readable color. |
|
// Optionally returns Black or White if the most readable color is unreadable. |
|
// *Example* |
|
// tinycolor.mostReadable(tinycolor.mostReadable("#123", ["#124", "#125"],{includeFallbackColors:false}).toHexString(); // "#112255" |
|
// tinycolor.mostReadable(tinycolor.mostReadable("#123", ["#124", "#125"],{includeFallbackColors:true}).toHexString(); // "#ffffff" |
|
// tinycolor.mostReadable("#a8015a", ["#faf3f3"],{includeFallbackColors:true,level:"AAA",size:"large"}).toHexString(); // "#faf3f3" |
|
// tinycolor.mostReadable("#a8015a", ["#faf3f3"],{includeFallbackColors:true,level:"AAA",size:"small"}).toHexString(); // "#ffffff" |
|
tinycolor.mostReadable = function(baseColor, colorList, args) { |
|
var bestColor = null; |
|
var bestScore = 0; |
|
var readability; |
|
var includeFallbackColors, level, size ; |
|
args = args || {}; |
|
includeFallbackColors = args.includeFallbackColors ; |
|
level = args.level; |
|
size = args.size; |
|
|
|
for (var i= 0; i < colorList.length ; i++) { |
|
readability = tinycolor.readability(baseColor, colorList[i]); |
|
if (readability > bestScore) { |
|
bestScore = readability; |
|
bestColor = tinycolor(colorList[i]); |
|
} |
|
} |
|
|
|
if (tinycolor.isReadable(baseColor, bestColor, {"level":level,"size":size}) || !includeFallbackColors) { |
|
return bestColor; |
|
} |
|
else { |
|
args.includeFallbackColors=false; |
|
return tinycolor.mostReadable(baseColor,["#fff", "#000"],args); |
|
} |
|
}; |
|
|
|
|
|
// Big List of Colors |
|
// ------------------ |
|
// <http://www.w3.org/TR/css3-color/#svg-color> |
|
var names = tinycolor.names = { |
|
aliceblue: "f0f8ff", |
|
antiquewhite: "faebd7", |
|
aqua: "0ff", |
|
aquamarine: "7fffd4", |
|
azure: "f0ffff", |
|
beige: "f5f5dc", |
|
bisque: "ffe4c4", |
|
black: "000", |
|
blanchedalmond: "ffebcd", |
|
blue: "00f", |
|
blueviolet: "8a2be2", |
|
brown: "a52a2a", |
|
burlywood: "deb887", |
|
burntsienna: "ea7e5d", |
|
cadetblue: "5f9ea0", |
|
chartreuse: "7fff00", |
|
chocolate: "d2691e", |
|
coral: "ff7f50", |
|
cornflowerblue: "6495ed", |
|
cornsilk: "fff8dc", |
|
crimson: "dc143c", |
|
cyan: "0ff", |
|
darkblue: "00008b", |
|
darkcyan: "008b8b", |
|
darkgoldenrod: "b8860b", |
|
darkgray: "a9a9a9", |
|
darkgreen: "006400", |
|
darkgrey: "a9a9a9", |
|
darkkhaki: "bdb76b", |
|
darkmagenta: "8b008b", |
|
darkolivegreen: "556b2f", |
|
darkorange: "ff8c00", |
|
darkorchid: "9932cc", |
|
darkred: "8b0000", |
|
darksalmon: "e9967a", |
|
darkseagreen: "8fbc8f", |
|
darkslateblue: "483d8b", |
|
darkslategray: "2f4f4f", |
|
darkslategrey: "2f4f4f", |
|
darkturquoise: "00ced1", |
|
darkviolet: "9400d3", |
|
deeppink: "ff1493", |
|
deepskyblue: "00bfff", |
|
dimgray: "696969", |
|
dimgrey: "696969", |
|
dodgerblue: "1e90ff", |
|
firebrick: "b22222", |
|
floralwhite: "fffaf0", |
|
forestgreen: "228b22", |
|
fuchsia: "f0f", |
|
gainsboro: "dcdcdc", |
|
ghostwhite: "f8f8ff", |
|
gold: "ffd700", |
|
goldenrod: "daa520", |
|
gray: "808080", |
|
green: "008000", |
|
greenyellow: "adff2f", |
|
grey: "808080", |
|
honeydew: "f0fff0", |
|
hotpink: "ff69b4", |
|
indianred: "cd5c5c", |
|
indigo: "4b0082", |
|
ivory: "fffff0", |
|
khaki: "f0e68c", |
|
lavender: "e6e6fa", |
|
lavenderblush: "fff0f5", |
|
lawngreen: "7cfc00", |
|
lemonchiffon: "fffacd", |
|
lightblue: "add8e6", |
|
lightcoral: "f08080", |
|
lightcyan: "e0ffff", |
|
lightgoldenrodyellow: "fafad2", |
|
lightgray: "d3d3d3", |
|
lightgreen: "90ee90", |
|
lightgrey: "d3d3d3", |
|
lightpink: "ffb6c1", |
|
lightsalmon: "ffa07a", |
|
lightseagreen: "20b2aa", |
|
lightskyblue: "87cefa", |
|
lightslategray: "789", |
|
lightslategrey: "789", |
|
lightsteelblue: "b0c4de", |
|
lightyellow: "ffffe0", |
|
lime: "0f0", |
|
limegreen: "32cd32", |
|
linen: "faf0e6", |
|
magenta: "f0f", |
|
maroon: "800000", |
|
mediumaquamarine: "66cdaa", |
|
mediumblue: "0000cd", |
|
mediumorchid: "ba55d3", |
|
mediumpurple: "9370db", |
|
mediumseagreen: "3cb371", |
|
mediumslateblue: "7b68ee", |
|
mediumspringgreen: "00fa9a", |
|
mediumturquoise: "48d1cc", |
|
mediumvioletred: "c71585", |
|
midnightblue: "191970", |
|
mintcream: "f5fffa", |
|
mistyrose: "ffe4e1", |
|
moccasin: "ffe4b5", |
|
navajowhite: "ffdead", |
|
navy: "000080", |
|
oldlace: "fdf5e6", |
|
olive: "808000", |
|
olivedrab: "6b8e23", |
|
orange: "ffa500", |
|
orangered: "ff4500", |
|
orchid: "da70d6", |
|
palegoldenrod: "eee8aa", |
|
palegreen: "98fb98", |
|
paleturquoise: "afeeee", |
|
palevioletred: "db7093", |
|
papayawhip: "ffefd5", |
|
peachpuff: "ffdab9", |
|
peru: "cd853f", |
|
pink: "ffc0cb", |
|
plum: "dda0dd", |
|
powderblue: "b0e0e6", |
|
purple: "800080", |
|
rebeccapurple: "663399", |
|
red: "f00", |
|
rosybrown: "bc8f8f", |
|
royalblue: "4169e1", |
|
saddlebrown: "8b4513", |
|
salmon: "fa8072", |
|
sandybrown: "f4a460", |
|
seagreen: "2e8b57", |
|
seashell: "fff5ee", |
|
sienna: "a0522d", |
|
silver: "c0c0c0", |
|
skyblue: "87ceeb", |
|
slateblue: "6a5acd", |
|
slategray: "708090", |
|
slategrey: "708090", |
|
snow: "fffafa", |
|
springgreen: "00ff7f", |
|
steelblue: "4682b4", |
|
tan: "d2b48c", |
|
teal: "008080", |
|
thistle: "d8bfd8", |
|
tomato: "ff6347", |
|
turquoise: "40e0d0", |
|
violet: "ee82ee", |
|
wheat: "f5deb3", |
|
white: "fff", |
|
whitesmoke: "f5f5f5", |
|
yellow: "ff0", |
|
yellowgreen: "9acd32" |
|
}; |
|
|
|
// Make it easy to access colors via `hexNames[hex]` |
|
var hexNames = tinycolor.hexNames = flip(names); |
|
|
|
|
|
// Utilities |
|
// --------- |
|
|
|
// `{ 'name1': 'val1' }` becomes `{ 'val1': 'name1' }` |
|
function flip(o) { |
|
var flipped = { }; |
|
for (var i in o) { |
|
if (o.hasOwnProperty(i)) { |
|
flipped[o[i]] = i; |
|
} |
|
} |
|
return flipped; |
|
} |
|
|
|
// Return a valid alpha value [0,1] with all invalid values being set to 1 |
|
function boundAlpha(a) { |
|
a = parseFloat(a); |
|
|
|
if (isNaN(a) || a < 0 || a > 1) { |
|
a = 1; |
|
} |
|
|
|
return a; |
|
} |
|
|
|
// Take input from [0, n] and return it as [0, 1] |
|
function bound01(n, max) { |
|
if (isOnePointZero(n)) { n = "100%"; } |
|
|
|
var processPercent = isPercentage(n); |
|
n = mathMin(max, mathMax(0, parseFloat(n))); |
|
|
|
// Automatically convert percentage into number |
|
if (processPercent) { |
|
n = parseInt(n * max, 10) / 100; |
|
} |
|
|
|
// Handle floating point rounding errors |
|
if ((Math.abs(n - max) < 0.000001)) { |
|
return 1; |
|
} |
|
|
|
// Convert into [0, 1] range if it isn't already |
|
return (n % max) / parseFloat(max); |
|
} |
|
|
|
// Force a number between 0 and 1 |
|
function clamp01(val) { |
|
return mathMin(1, mathMax(0, val)); |
|
} |
|
|
|
// Parse a base-16 hex value into a base-10 integer |
|
function parseIntFromHex(val) { |
|
return parseInt(val, 16); |
|
} |
|
|
|
// Need to handle 1.0 as 100%, since once it is a number, there is no difference between it and 1 |
|
// <http://stackoverflow.com/questions/7422072/javascript-how-to-detect-number-as-a-decimal-including-1-0> |
|
function isOnePointZero(n) { |
|
return typeof n == "string" && n.indexOf('.') != -1 && parseFloat(n) === 1; |
|
} |
|
|
|
// Check to see if string passed in is a percentage |
|
function isPercentage(n) { |
|
return typeof n === "string" && n.indexOf('%') != -1; |
|
} |
|
|
|
// Force a hex value to have 2 characters |
|
function pad2(c) { |
|
return c.length == 1 ? '0' + c : '' + c; |
|
} |
|
|
|
// Replace a decimal with it's percentage value |
|
function convertToPercentage(n) { |
|
if (n <= 1) { |
|
n = (n * 100) + "%"; |
|
} |
|
|
|
return n; |
|
} |
|
|
|
// Converts a decimal to a hex value |
|
function convertDecimalToHex(d) { |
|
return Math.round(parseFloat(d) * 255).toString(16); |
|
} |
|
// Converts a hex value to a decimal |
|
function convertHexToDecimal(h) { |
|
return (parseIntFromHex(h) / 255); |
|
} |
|
|
|
var matchers = (function() { |
|
|
|
// <http://www.w3.org/TR/css3-values/#integers> |
|
var CSS_INTEGER = "[-\\+]?\\d+%?"; |
|
|
|
// <http://www.w3.org/TR/css3-values/#number-value> |
|
var CSS_NUMBER = "[-\\+]?\\d*\\.\\d+%?"; |
|
|
|
// Allow positive/negative integer/number. Don't capture the either/or, just the entire outcome. |
|
var CSS_UNIT = "(?:" + CSS_NUMBER + ")|(?:" + CSS_INTEGER + ")"; |
|
|
|
// Actual matching. |
|
// Parentheses and commas are optional, but not required. |
|
// Whitespace can take the place of commas or opening paren |
|
var PERMISSIVE_MATCH3 = "[\\s|\\(]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")\\s*\\)?"; |
|
var PERMISSIVE_MATCH4 = "[\\s|\\(]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")\\s*\\)?"; |
|
|
|
return { |
|
CSS_UNIT: new RegExp(CSS_UNIT), |
|
rgb: new RegExp("rgb" + PERMISSIVE_MATCH3), |
|
rgba: new RegExp("rgba" + PERMISSIVE_MATCH4), |
|
hsl: new RegExp("hsl" + PERMISSIVE_MATCH3), |
|
hsla: new RegExp("hsla" + PERMISSIVE_MATCH4), |
|
hsv: new RegExp("hsv" + PERMISSIVE_MATCH3), |
|
hsva: new RegExp("hsva" + PERMISSIVE_MATCH4), |
|
hex3: /^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/, |
|
hex6: /^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/, |
|
hex4: /^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/, |
|
hex8: /^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/ |
|
}; |
|
})(); |
|
|
|
// `isValidCSSUnit` |
|
// Take in a single string / number and check to see if it looks like a CSS unit |
|
// (see `matchers` above for definition). |
|
function isValidCSSUnit(color) { |
|
return !!matchers.CSS_UNIT.exec(color); |
|
} |
|
|
|
// `stringInputToObject` |
|
// Permissive string parsing. Take in a number of formats, and output an object |
|
// based on detected format. Returns `{ r, g, b }` or `{ h, s, l }` or `{ h, s, v}` |
|
function stringInputToObject(color) { |
|
|
|
color = color.replace(trimLeft,'').replace(trimRight, '').toLowerCase(); |
|
var named = false; |
|
if (names[color]) { |
|
color = names[color]; |
|
named = true; |
|
} |
|
else if (color == 'transparent') { |
|
return { r: 0, g: 0, b: 0, a: 0, format: "name" }; |
|
} |
|
|
|
// Try to match string input using regular expressions. |
|
// Keep most of the number bounding out of this function - don't worry about [0,1] or [0,100] or [0,360] |
|
// Just return an object and let the conversion functions handle that. |
|
// This way the result will be the same whether the tinycolor is initialized with string or object. |
|
var match; |
|
if ((match = matchers.rgb.exec(color))) { |
|
return { r: match[1], g: match[2], b: match[3] }; |
|
} |
|
if ((match = matchers.rgba.exec(color))) { |
|
return { r: match[1], g: match[2], b: match[3], a: match[4] }; |
|
} |
|
if ((match = matchers.hsl.exec(color))) { |
|
return { h: match[1], s: match[2], l: match[3] }; |
|
} |
|
if ((match = matchers.hsla.exec(color))) { |
|
return { h: match[1], s: match[2], l: match[3], a: match[4] }; |
|
} |
|
if ((match = matchers.hsv.exec(color))) { |
|
return { h: match[1], s: match[2], v: match[3] }; |
|
} |
|
if ((match = matchers.hsva.exec(color))) { |
|
return { h: match[1], s: match[2], v: match[3], a: match[4] }; |
|
} |
|
if ((match = matchers.hex8.exec(color))) { |
|
return { |
|
r: parseIntFromHex(match[1]), |
|
g: parseIntFromHex(match[2]), |
|
b: parseIntFromHex(match[3]), |
|
a: convertHexToDecimal(match[4]), |
|
format: named ? "name" : "hex8" |
|
}; |
|
} |
|
if ((match = matchers.hex6.exec(color))) { |
|
return { |
|
r: parseIntFromHex(match[1]), |
|
g: parseIntFromHex(match[2]), |
|
b: parseIntFromHex(match[3]), |
|
format: named ? "name" : "hex" |
|
}; |
|
} |
|
if ((match = matchers.hex4.exec(color))) { |
|
return { |
|
r: parseIntFromHex(match[1] + '' + match[1]), |
|
g: parseIntFromHex(match[2] + '' + match[2]), |
|
b: parseIntFromHex(match[3] + '' + match[3]), |
|
a: convertHexToDecimal(match[4] + '' + match[4]), |
|
format: named ? "name" : "hex8" |
|
}; |
|
} |
|
if ((match = matchers.hex3.exec(color))) { |
|
return { |
|
r: parseIntFromHex(match[1] + '' + match[1]), |
|
g: parseIntFromHex(match[2] + '' + match[2]), |
|
b: parseIntFromHex(match[3] + '' + match[3]), |
|
format: named ? "name" : "hex" |
|
}; |
|
} |
|
|
|
return false; |
|
} |
|
|
|
function validateWCAG2Parms(parms) { |
|
// return valid WCAG2 parms for isReadable. |
|
// If input parms are invalid, return {"level":"AA", "size":"small"} |
|
var level, size; |
|
parms = parms || {"level":"AA", "size":"small"}; |
|
level = (parms.level || "AA").toUpperCase(); |
|
size = (parms.size || "small").toLowerCase(); |
|
if (level !== "AA" && level !== "AAA") { |
|
level = "AA"; |
|
} |
|
if (size !== "small" && size !== "large") { |
|
size = "small"; |
|
} |
|
return {"level":level, "size":size}; |
|
} |
|
|
|
// Node: Export function |
|
if (typeof module !== "undefined" && module.exports) { |
|
module.exports = tinycolor; |
|
} |
|
// AMD/requirejs: Define the module |
|
else if (typeof define === 'function' && define.amd) { |
|
define(function () {return tinycolor;}); |
|
} |
|
// Browser: Expose to window |
|
else { |
|
window.tinycolor = tinycolor; |
|
} |
|
|
|
})(Math); |
|
|
|
|
|
|
|
|
|
String.prototype.hashCode = function(){ |
|
// djb2 hash algorithm |
|
var hash = 5381; |
|
for (i = 0; i < this.length; i++) { |
|
char = this.charCodeAt(i); |
|
hash = ((hash << 5) + hash) + char; /* hash * 33 + c */ |
|
} |
|
return hash >>> 0; |
|
}; |
|
|
|
var Color = tinycolor; |
|
|
|
|
|
var Shuffle = window.shuffle; |
|
|
|
var shuffle = new Shuffle(document.querySelector('.tile-container'), { |
|
group: shuffle.ALL_ITEMS, |
|
itemSelector: '.tile', |
|
gutterWidth: 16, |
|
columnWidth: 188, |
|
buffer: 1, |
|
delimeter: ",", |
|
useTransforms: false, |
|
}); |
|
|
|
var filterTiles = function(tag) { |
|
shuffle.filter(location.hash.slice(1)); |
|
}; |
|
|
|
window.onhashchange = filterTiles; |
|
|
|
var getUrlParts = function(baseUrl) { |
|
var urlParts = { |
|
domain: "", |
|
before: "", |
|
after: "" |
|
}; |
|
var url = new URL(baseUrl); |
|
var host = url.host; |
|
urlParts.domain = host.replace(/^www\./i, ""); |
|
|
|
if (host.match(/^\d+\.\d+\.\d+\.\d+$/)) { |
|
urlParts.domain = host; |
|
return urlParts; |
|
} else if (host.match(/^(\d+\.\d+\.\d+\.\d+)(:(\d+))?$/)) { |
|
hostParts = host.match(/^(\d+\.\d+\.\d+\.\d+)(:(\d+))?$/); |
|
urlParts.domain = hostParts[1]; |
|
urlParts.after = hostParts[3]; |
|
return urlParts; |
|
} |
|
|
|
var hostParts = urlParts.domain.split("."); |
|
var longestPartIndex = 0; |
|
for (var i = 1; i < hostParts.length - 1; i++) { |
|
if (hostParts[i].length > hostParts[longestPartIndex].length) { |
|
longestPartIndex = i; |
|
} |
|
} |
|
|
|
urlParts.domain = hostParts[longestPartIndex]; |
|
urlParts.before = hostParts.slice(0, longestPartIndex).join("."); |
|
urlParts.after = hostParts.slice(longestPartIndex + 1).join("."); |
|
|
|
if(!urlParts.domain && url.pathname) { |
|
urlParts.domain = url.pathname.split("/").filter(Boolean).pop(); |
|
} |
|
return urlParts; |
|
}; |
|
|
|
var fitText = function(text, boxWidth, boxHeight) { |
|
var resizer = document.createElement("div"); |
|
resizer.style.visibility = "hidden"; |
|
resizer.style.position = "absolute"; |
|
document.body.appendChild(resizer); |
|
|
|
var size = 40; |
|
|
|
resizer.innerHTML = text; |
|
resizer.style.fontSize = size; |
|
while (resizer.offsetWidth > boxWidth) { |
|
size = size - 1; |
|
resizer.style.fontSize = size; |
|
} |
|
|
|
var textInfo = { |
|
size: size, |
|
width: resizer.offsetWidth, |
|
height: resizer.offsetHeight |
|
}; |
|
resizer.remove(); |
|
return textInfo; |
|
}; |
|
|
|
|
|
var getTileColor = function(domain) { |
|
var colorMap = [ |
|
"#B42424", |
|
"#C83D1D", |
|
"#BB7231", |
|
"#E06B00", |
|
"#55931F", |
|
"#1C941B", |
|
"#189365", |
|
"#189196", |
|
"#2D85A4", |
|
"#2B6C90", |
|
"#205396", |
|
"#39448F", |
|
"#55338E", |
|
"#683089", |
|
"#963A97", |
|
"#A43343", |
|
"#982F2F", |
|
"#D30000", |
|
"#E54C29", |
|
"#DA7E2C", |
|
// "#F0C92C", |
|
"#73B43A", |
|
"#3AB43A", |
|
"#3AB487", |
|
"#3AB0B4", |
|
"#47A6C7", |
|
"#3A88B4", |
|
"#3A6FB4", |
|
"#3A4AB4", |
|
"#673AB4", |
|
"#863AB4", |
|
"#C846C9", |
|
"#C44A5B", |
|
"#AA4444", |
|
"#E84545", |
|
"#FF6946", |
|
"#EC9344", |
|
// "#F4D34F", |
|
// "#8BD34B", |
|
// "#4AD449", |
|
// "#6FDFB5", |
|
// "#45D3D9", |
|
// "#5CC4E8", |
|
"#3CA4DF", |
|
"#3A83E3", |
|
"#4056E3", |
|
"#9058F0", |
|
"#B467E2", |
|
"#DF7CDF", |
|
"#E5576B", |
|
"#D35A5A", |
|
// "#FF9C44", |
|
// "#F2B722", |
|
// "#4DCC7B", |
|
"#3DC53D", |
|
"#2DBBB1", |
|
"#5E95D5", |
|
// "#41BBF5", |
|
"#5E5BE7", |
|
"#1B7EFF", |
|
"#5F74FF", |
|
"#8A45FF", |
|
"#B856F3", |
|
"#DD66DD" |
|
]; |
|
|
|
return colorMap[domain.hashCode() % colorMap.length]; |
|
|
|
}; |
|
|
|
var renderImgTile = function(tile) { |
|
tile.innerHTML = ""; |
|
|
|
var bgColor = tile.getAttribute("data-bg-color"); |
|
if (!bgColor) { |
|
bgColor = "rgba(255,255,255,.8)"; |
|
} |
|
bgColor = Color(bgColor); |
|
bgColor.setAlpha(0.8); |
|
tile.style.backgroundColor = bgColor; |
|
|
|
var img = new Image(); |
|
img.src = tile.getAttribute("data-img"); |
|
img.className = "logo"; |
|
tile.appendChild(img); |
|
}; |
|
|
|
var renderPlainTile = function(tile) { |
|
var urlParts = getUrlParts(tile.getAttribute("data-url")); |
|
tile.innerHTML = ""; |
|
|
|
var bgColor = tile.getAttribute("data-bg-color"); |
|
if (!bgColor) { |
|
bgColor = "rgba(255,255,255,.8)"; |
|
} |
|
bgColor = Color(bgColor); |
|
bgColor.setAlpha(0.8); |
|
tile.style.backgroundColor = bgColor; |
|
|
|
var txtColor = tile.getAttribute("data-txt-color"); |
|
if (!txtColor) { |
|
txtColor = getTileColor(urlParts.domain); |
|
if (bgColor.isDark()) { |
|
tile.style.color = "white"; |
|
} |
|
} |
|
txtColor = Color(txtColor); |
|
tile.style.color = txtColor; |
|
|
|
var boxWidth = 188, boxHeight = 120; |
|
var margin = 8; |
|
|
|
var textInfo = fitText(urlParts.domain, boxWidth-margin*2, boxHeight); |
|
|
|
var domainDiv = document.createElement("div"); |
|
domainDiv.style.fontSize = textInfo.size; |
|
domainDiv.style.position = "absolute"; |
|
tile.appendChild(domainDiv); |
|
|
|
var beforeDiv = document.createElement("div"); |
|
beforeDiv.innerHTML = urlParts.before; |
|
// original forumla is 7/18*size-10 |
|
beforeDiv.style.top = 0.35*textInfo.size-10; |
|
beforeDiv.className = "pre-domain"; |
|
beforeDiv.style.textShadow = "-1px 0 "+bgColor+",0 1px "+bgColor+",1px 0 "+bgColor+",0 -1px "+bgColor; |
|
|
|
var afterDiv = document.createElement("div"); |
|
afterDiv.innerHTML = urlParts.after; |
|
afterDiv.style.top = textInfo.size-0.05*textInfo.size; |
|
afterDiv.className = "post-domain"; |
|
afterDiv.style.textShadow = "-1px 0 "+bgColor+",0 1px "+bgColor+",1px 0 "+bgColor+",0 -1px "+bgColor; |
|
|
|
|
|
domainDiv.appendChild(beforeDiv); |
|
domainDiv.append(urlParts.domain); |
|
domainDiv.appendChild(afterDiv); |
|
|
|
var top = (boxHeight + margin)/2 - domainDiv.clientHeight/2; |
|
var left = (boxWidth + margin)/2 + margin - domainDiv.clientWidth/2; |
|
domainDiv.style.top = top; |
|
domainDiv.style.left = left; |
|
|
|
// console.log(urlParts.domain+"="+urlParts.domain.hashCode().toString()); |
|
}; |
|
|
|
var renderTiles = function() { |
|
var tiles = document.getElementsByClassName("tile-box"); |
|
for(var i = 0; i < tiles.length; i++) |
|
{ |
|
try { |
|
if (tiles.item(i).getAttribute("data-img")) { |
|
renderImgTile(tiles.item(i)); |
|
} else { |
|
renderPlainTile(tiles.item(i)); |
|
} |
|
} |
|
catch(err) { |
|
console.log("err:"+err); |
|
} |
|
} |
|
}; |
|
|
|
renderTiles(); |
|
|
|
var getBackgroundImages = function() { |
|
var backgrounds = document.getElementsByTagName("background"); |
|
var images = []; |
|
if (backgrounds.length > 0) { |
|
var imgString = backgrounds[0].getAttribute("data-backgrounds"); |
|
images = imgString.split(/[\s,]+/).filter(Boolean); |
|
} |
|
return images; |
|
}; |
|
|
|
var preloadBackgrounds = function() { |
|
var images = getBackgroundImages(); |
|
for(var i = 0; i < images.length; i++) |
|
{ |
|
// caches images, avoiding white flash between background replacements |
|
new Image().src = images[i]; |
|
} |
|
}; |
|
|
|
var rotateBackground = function(count) { |
|
if (count === undefined || count === null) { |
|
count = 0; |
|
} |
|
|
|
var images = getBackgroundImages(); |
|
if (images.length > 0) { |
|
count = (count+1) % images.length; |
|
// console.log("rotating background to "+count); |
|
|
|
document.body.style.background = 'url("' + images[count] +'")'; |
|
document.body.style.backgroundSize = "cover"; |
|
if (images.length > 1) { |
|
setTimeout(rotateBackground.bind(null, count), 30000); |
|
} |
|
} |
|
}; |
|
preloadBackgrounds(); |
|
rotateBackground();
|
|
|